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Thread: Increased Drops on Materilas O.o HUH?

  1. #11
    Join Date
    Jun 2010
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    Dallas, TX
    Posts
    1,082

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    I got a fabric once from a valley like 3 weeks ago... Only one I got though

    As for gem drop rate, still seems ok on na12, perhaps just a little lower

  2. #12
    Join Date
    Sep 2010
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    Quote Originally Posted by The REAL GE View Post
    Well well well...... Since the patch to increase material drops from NPC's and Valleys I myself have never even seen 1 drop even though I hit Level 10 Valleys actively as I port a lot.......


    BUT Since the patch I have noticed Gems drop rarely....... Only just more frequent than Medals from Level 10 NPC's..... I mean I'll get 1 Gem usually a delicate out of about 7-10 Attacks,,,,, Medals 1 out of about 15.............



    I Was just wondering if anyone else had noticed Gems dropping less and less often since the patch to increase the drops?

    And If anyone had had any luck with Materials dropping? Seems Materials from NPC's / Valleys are rarer than hitting the 1k cents
    If what your talking about also includes super servers, you are very right. In 1 weeks time, I have won THREE MScripts from a Lvl 7 while farming/attacking. It's extremely wierd, but it's good for me.


    -Twistah-

    SS38 - Proud Member of KOTW1 -1.5 Mil Prestige
    S140 - Proud Member of HERA - 75K Prestige

  3. #13

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    i get delicate gems and fawless heaps and most of the time i get medals but never materils

    Eagleye05
    NA1
    brigade is recruiting now if ur new plz join us

  4. #14

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    I just got one wood and one thoroughbred from a level 10 forest (both in same hit).
    Previously, I got one fabric from a level 10 swamp.

    Both times, I sent 40k warriors.

    I deleted the reports, though.

  5. #15

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    I farm 20-30 level 10 NPCs a day, similar number of level 5s. I check 90% of the reports, and never saw a material drop. Probably attacked hundreds of valleys, likewise no material drops. Increased drop rate? Maybe they doubled it from 0......

  6. #16

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    Farm L10 Valleys with warriors, like your farming rose medals - attack , abandon repeat repeat repeat.....

    they're in there

  7. #17

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    thats better then change made to age1 where not one item last 1700 attacks on npc an valley.

  8. #18
    Join Date
    Apr 2010
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    floating around on a boat
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    1,409

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    battlena21.evony.com/default.html?logfile/20101120/71/77/717747577f2f25e6c3974b03f0015eba.xml

    lv10 lake

    YNWA

    RETIRED
    XxGamblexX aka RedEyeJedi
    S137 ~ SS54 ~ NA13 ~ NA21 ~ CA1

  9. #19

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    iv never gotten very much gear being droped from vallys but it does all go down to the maths of the game but if u think a about it larger player could take the medals and keep them for them selvs so other player cant get more medals making it imposiable to gat a higher rank substantialy slowing the speed they become a threat and polerising the power

  10. #20

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    Quote Originally Posted by Rota View Post
    If the drop rate of materials was static, then after a year (when everyone had all the gear researched), there would be a glut of useless materials in everyone's inventory. By allowing the drop rate to dynamically lower, there are less superfluous drops. Look at Age 1 players with literally thousands of the lower level medals cluttering their inventory. At least Age 2 has the turn-in quest to dump excess medals. Are those quests repeatable?
    No, they're not. Those of us playing age 2 for a while have a glut of medals and material. I won't even go into the hoard of useless crap I have in my age 1 account, now 18 months old.

    It would be nice to have a way to turn these items back in for an amulet or something else useful. I have 130 lvl 100/150 heros, I really don't need the 37 Leather Helms sitting in my inventory.

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