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Thread: Great Simple Idea - no really!!!! AgeII

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  1. #1
    Join Date
    Aug 2009
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    SoCal - USA
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    Default Great Simple Idea - no really!!!! AgeII

    I have a great idea.

    Played alot of Age I - quit do to life and needing one - heard AgeII was easier on the time needed so signed up.

    Have to say many exciting changes, however some (like hero energy and HHero) are allowing players that want to be priz in 3 days and spend 500 bucks to do it more advantages.

    The colonization improvement is nice because new players will not get pillaged off the map and so the ones that do give up are not right for the game. But it is too soft, too many empty cities just sit, it needs some changes, and some more war!

    I propose that if someone has more then 2 cities they can loose one with a smiliar mechanic as Age I, tweaked for rebellion or something. Of course those that have more then 2 are way out of BP or spending to get out and should know what is what.

    If someone is colonized for more then 30 days without attempting one uprising (you only need one soilder for an uprising) the city should have the option for a final wipe from the map. It is obvisious that they are not home anymore so let it go! This slows down crazy npc production but allows the big boys to grow.

    I think the division between the casual player and serious gamer can be more developed yet coexsist with some refining in these areas. A problem many had with Age I, yet I do miss me some pillaging! What the heck do I do with 5k in carts now

    Just some thoughts!
    Last edited by Freelove; 10-27-2010 at 03:32 PM.
    ______________________________________________
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  2. #2
    Join Date
    Apr 2010
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    1,409

    Default

    I'm afraid my friend that you joined the wrong server!! never mind just pack up and join any of the servers from na20 upwards. these servers are full attack servers as well as colonize and you can plunder and cap citys all you like.

    ATTACK/PLUNDER/COLONIZE/CONQUER

    YNWA

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    S137 ~ SS54 ~ NA13 ~ NA21 ~ CA1

  3. #3
    Join Date
    Mar 2010
    Posts
    2,610

    Default

    Quote Originally Posted by Freelove View Post
    I propose that if someone has more then 2 cities they can loose one with a smiliar mechanic as Age I, tweaked for rebellion or something. Of course those that have more then 2 are way out of BP or spending to get out and should know what is what.
    If you play on NA20 and higher you can attack just like age 1 with the option to colonize. Many players take all but one of someone's city and colonize the last one.
    If someone is colonized for more then 30 days without attempting one uprising (you only need one soilder for an uprising) the city should have the option for a final wipe from the map. It is obvisious that they are not home anymore so let it go! This slows down crazy npc production but allows the big boys to grow.
    It would not work for 30 days but 60 days. The time to be marked as inactive is 60 days so that would have to be a minimum.

    I think the division between the casual player and serious gamer can be more developed yet coexsist with some refining in these areas. A problem many had with Age I, yet I do miss me some pillaging! What the heck do I do with 5k in carts now
    Farm or join a later server and use them how you did before.

  4. #4
    Join Date
    May 2010
    Location
    Japan
    Posts
    2,473

    Default

    Quote Originally Posted by Freelove View Post
    I have a great idea.

    Played alot of Age I - quit do to life and needing one - heard AgeII was easier on the time needed so signed up.

    Have to say many exciting changes, however some (like hero energy and HHero) are allowing players that want to be priz in 3 days and spend 500 bucks to do it more advantages.

    The colonization improvement is nice because new players will not get pillaged off the map and so the ones that do give up are not right for the game. But it is too soft, too many empty cities just sit, it needs some changes, and some more war!

    I propose that if someone has more then 2 cities they can loose one with a smiliar mechanic as Age I, tweaked for rebellion or something. Of course those that have more then 2 are way out of BP or spending to get out and should know what is what.

    If someone is colonized for more then 30 days without attempting one uprising (you only need one soilder for an uprising) the city should have the option for a final wipe from the map. It is obvisious that they are not home anymore so let it go! This slows down crazy npc production but allows the big boys to grow.

    I think the division between the casual player and serious gamer can be more developed yet coexsist with some refining in these areas. A problem many had with Age I, yet I do miss me some pillaging! What the heck do I do with 5k in carts now

    Just some thoughts!
    This is a strategic battle and war game, not a pillaging game. I think that too many Age I players got accustomed to the pillaging and therefore want it back. In Age II is you want more action then go hit player owned Historical Cities. You can pillage those if you want and they are darned hard to pilliage.
    Age II is only as soft as you make it. If you want hard core action, it is all at the historical cities. So go hit them up.

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  5. #5

    Default

    been playing on 25 for a while & it's not the same as Age1 total but is close

    u can take citys just like on age1 however if they are not in an alliance hostile agiest urs u have to declear 1st which isn't to big of a pain. but it can be when u have to wait then do loyalty runs then the last 14 loyalty goes so slow.


    as for the colonized thing i dont see it being fair to wipe player from the game for not play/uprising for 30days.

    i would like to see more players thet left/quit removed from the map but i dont see a real way of going about.

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