Thank you Dawnseeker... Kk. I'll try
On the Na server I play one it is fast becoming Stagnant....... with accounts being bought and sold left and right, People quiting so fast that there is Dead cities everywhere, Those who haven't quit yet have larger troop numbers requiring larger armies to break..... And to break those armies we need different kinds of troops.....
But to build those troops, march them and use them requires so much food that it is almost worthless....
HC's are loosing their focus as states become owned, players get caught with their pants down and quit, Just a few days ago we had one Alliance who's pres sold his account and the new owner booted everyone below pres from the Alliance
Multi accounts are flagrant and obvious
Most Alliances Are dead with few Active members.... Almost 0 incentives to Attack anyone as colonizing and stated before is broken.... The only good thing about colonizing it colonizing inactives for hero's........ And they rarely have any decent ones
Troop train times make preparing for any major battle a long and drawn out task..... Perhaps if troop train times were AgeI times then AgeII Server would see more battles over HC's as the faster they go....... they more people want them....... The more money gets spent to get the hero gears and stars required to take them earlier...... The more wars fought over HC's...... the more Strats and Hero items will be bought
As for food.....Without food we can not train troops, March or re-inforce..... many are at the point where farming the few NPC's they have they can not continue to make troops.... Might I suggest to combat the endless NPC fields that NPC's on AgeII Instantly regenerate res? Or 10 times faster? So instead of every 8 hours it's every hour? That way everyone can still level hero's and obtain much needed food ( Food sells higher than lumber on NA19 ) so their will be more battles? 1000 hours for 5k Pults at 700+ Attack is a bit much...... that's about 43 days..... so split that between say 15 Barracks that's still around 2 and a half days just for 5k Pults. Some Defences require upwards of 50k Pults as in some cases it is the only option to clear very very heavy layers..... Now that's 25 days training just for 1 Attack..... And that is without the Ballista as well..... So for any well defended city your looking at over 1 months training at best just for 1 wave...........
And the food for that wave to march........ upwards of that 1 wave going 1 mile is 50 mil food-75 mil food..... That's 3 level 10 NPC's just for 1 Attack...... Please PLEASE
If you are even slightly curious if this is a wide spread feeling ask the player base... send out an ingame mail to those on Na1-19 and ask for their opinions..... It's late and I'm tired and I really don't want to flame or anything like that
I just don't want to see a Game I love die through something so easily fixed.... But I am just 1 player....... And a question like this would best be answered by the many I think if you think their is a question worth asking

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