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Thread: Changes

  1. #1

    Default Changes

    Having the wall height add range to defensive units is a good idea. Does this change work on infantry and cavalry if it does that doesn't make much since but for archers, ballista, catapults, and towers it does.

    Rock falls need to really only have a range of say 600 the same as rams.
    should also add to game wall siege engines i.e. ballista towers, and catapult towers.

  2. #2
    Join Date
    May 2009
    Posts
    48

    Default

    Yeah thats great alright..... Wish I could of done that before, I waste my micky script on a town hall instead of the Walls..Why do they keep changing it again the players who farmed a lot more have the advantage of having micky scripts...Im sick of this crap!

  3. #3

    Default

    I agree.. that's a good change... that explains the ballista thing... the ballistas probably no longer outrange towers

    I really wish they said so before they did it though, alot of people lost alot of stuff

    the NPC resource statement confuses me:

    'Player Abandoned cities with keep resources at their pre-abandoned state'

    does that mean every NPC has different resources now? If so, it's gonna make it very confusing...

  4. #4

    Default

    The next greatest spamming after scout spamming and ballista spamming is warrior spamming. When will that be fixed? Its outrageous how good they withstand defenses.

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