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Thread: Evony dropped the ball

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  1. #18

    Question

    Quote Originally Posted by KJ&nisha View Post
    to keep this from being a long post ill keep it short i was being hit by 2 waves 4 seconds apart 1st wave was a scout bomb and second wave was a archer wave. i camped 2 reinforcing waves to arrive before the hits. 1st one arrived on time to defeat the scout bomb but second arrived 1second after his second his hit making me lose. how is it possible my time was pushed behind his when i sent it to arrive 2seconds before the 2nd hit and his attack landed 1 second earlier than it was suppose to? not sure if evony's clock glitched but would love to speak to someone about it
    i have this same issue since evony made changes to the server. ive been many diff locations on diff computers tried everything can imagine an nothing works the problem i was told is withen evonys system but i have not gotten any response on what to do. seeing as this game requires timing sometimes down to less then one second i would think this issue would be a top priority before more paying customers are lost. also my ping latency upstream is 24 miliseconds down stream is 18 miliseconds from washington usa to texas usa first pass. second pass cached is to fast to measure. if it is of any help i can submit hyper cam videos to show difference between time clicked an time showing in army movement, and long pause stretching out time even further after arrival.
    Last edited by chucksgarage; 11-05-2010 at 12:47 PM.

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