We'd like to apologize for the late notice on these newest patch notes. In the future, we will always provide patch notes at least 1 day in advance, so you will be able to prepare for, and anticipate, the coming changes. These notes will be sent out via in-game mail and posted on the forums. The only exception will be emergency patches.
We have been looking at ways of balancing the farming of NPC cities and this is the solution that was arrived at. We believe that this is a fair method, because it allows NPCs to be attacked and plundered for resources, but not without losses, as happened before.
We want players to have methods to get large armies, but we think you'll agree that you should have to use that army in your battles and that some losses will occur. Very high level NPC cities were never intended to be easy targets for plunder, but are intended to be some of the greatest challenges in the game. It should not be a light decision on whether or not to attack such a tough target.
Thanks for understanding, and thanks for playing!



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