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I've had it happen to me a few times. I thought, as others do, that capping any valleys belonging to the player would help drop loy to 0. Nope, didn't help. The worst case was a city that got hung up at 1 for more than 4 hours. Ample time for a player to have signed on and save a city that should have been lost to them 10 times over. Fortunately, the player never did sign on, and after 4 long hours, I did finally take the city.
An incredibly annoying glitch to be sure.
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