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Thread: Fix the "Fix"

  1. #11
    Join Date
    May 2009
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    Somewhere Out In Space
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    549

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    Horse archers. Not so difficult to read out of context, really

  2. #12

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    Quote Originally Posted by Dawnseeker View Post
    What makes you think ranged units continue to advance?
    Seemed to be the case unless the range on the Archer tower was so drastically increased. With the update in name to Trebuchet the defense makes more sense but the loses to balista still do not. Well I suppose it does... As long as balista target units before fortification and the Trebuchet targets siege units first or only. Just hope the catapult does not target units before fortification. Either way if the Archer Towers are capable of hitting siege weapons their distance even full of Long Bows would just be ridiculous.
    Congrats! You won a gold in the Special Olympics!

  3. #13
    Join Date
    May 2009
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    Here. We call this place Ohio
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    2,104

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    Ta-da! Walls increase range. My guess is its a simple 10% per level since almost everyting else is 10%.

  4. #14

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    Aye increasing range with wall level just makes sense but for the archer towers to have the ability to hit siege weapons... The height requirement for the towers on top of the wall would just be silly... All in all there are things that could use tweaking. I only started this thread to try and get people to make suggestions instead of just crying and saying they wont spend money or will just quit. In the end that is just a childish reaction and does not matter. As you said before players will adapt and the ones that just cry and have nothing productive to offer only succeed in hurting the game more. But that is just my thought. What do I know? I won silver in the Special Olympics...
    Congrats! You won a gold in the Special Olympics!

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