Amulets, Alliances, chatty Vice Hosts, the constant need to tend and check on the status, the chimera of doing something real in a virtual world, the complex systems and knowing how they integrate, the constant pressure of uncertainty, Alliance Friends, building and building that never seems to end, the intrigue of spies, the cacophony of world chat, watching your heros grow, chasing food, haggling in the market, always activity.
Even though nothing moves.


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