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Thread: Enemys troops not dying.

  1. #1

    Default Enemys troops not dying.

    OK wat the Mc JeBus is going on here.

    After maintence , i started hitting a hostile.

    i threw 2 warrior waves rainbowed then scouted
    battless46.evony.com/default.html?logfile/20101211/3c/4e/3c4ed318c373e747339c603231ed06c2.xml

    sent 1 archer waves rainbowed then scouted
    battless46.evony.com/default.html?logfile/20101211/11/d8/11d86cb831fc9a2375bd33c35738493c.xml

    still nothing dead

    sent an other warrior rainbows and scouted ,, but with this warrior rainbow i sent 70 k warriors with 10 k archers pikes ans swords this time
    battless46.evony.com/default.html?logfile/20101211/60/92/6092ab13a6cf8aeefd4affd835e83f9f.xml

    sent 38 k catphracts then scouted
    battless46.evony.com/default.html?logfile/20101211/00/a9/00a97c33759ddc8dd35e31463d061ff6.xml

    not one single troop of theres dead from all them attacks ,... not ONE ..

    the cataprhract wave shud have at least killed some of the warriors and swords but didnt .

    ,, at least one of them attaCKS SHUD HAVE CLEARED THAT LAYERING.

    trying to clear layering so i cud cav smack all them archers

    WAT THE HELL !!!!!!!!
    Last edited by Eolithic; 12-11-2010 at 04:46 AM.

    Quote Originally Posted by Rota View Post
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  2. #2
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    The phracts wouldnt have done anything with traps and abs still be present.

    Not sure why no traps were killed though?
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  3. #3

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    Quote Originally Posted by Hollandrock View Post
    The phracts wouldnt have done anything with traps and abs still be present.

    Not sure why no traps were killed though?

    not entirely correct , ive done this to many people this same stradegy of using warrors rainbowed to clear cav and pikes and swords , and then hitting with archer waves after to clear anything left then using full cav waves to slaughter the archers.
    Even done it with similar or even higher troops numbers then wat this guy presently has.

    and as for the abatis .. traps and abatis are destoryed incremently .. when theres that little of each it doesnt have an overtly bearing effect as many of the attacks ive done in the past they had abatis and the cav or catprhcts got past to kill either the layering or the archers.

    Quote Originally Posted by Rota View Post
    I'm a MAJOR nerd in the real world. If I signed up on facebook, I would still have no RL friends to help me get these benefits.

  4. #4
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    ~ 1st attack killed 16 traps
    ~ 2nd attack killed nothing
    ~ 3rd attack killed nothing
    ~ 4th attack killed 4 traps and 2 abs

    first ask yourself what the defending hero is?

    to reply to your comment about trap/abs.... even 1 ab is enough to throw a spanner in the works of a horse attack.

    maybe you are overlooking the 30k ballistas here, coupled with the archers and i suspect a decent defending hero.

    YNWA

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  5. #5

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    LOL ever thought maybe the guy was online and moving troops around. Ive done it many times. I love when I have a cav/phract coming and throw up 1 abatis 1 sec before it hits, attacker gets no report and scouts and never sees why they lost so badly

  6. #6

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    you need to rethink your attacking strategy, its not very good, and the defender knows what he's doing. Against those attacks I could very easily prevent all losses without you being any the wiser.
    s166 SupBates Alliance X

  7. #7
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    Default

    Looks like this guy was on line and knows how to defend.

    It sucks but take it as a learning curve.

    Thanks to Infinitus for the epic B'day pressie!

  8. #8

    Default

    did you try killing them?

  9. #9

    Default

    Quote Originally Posted by HAHAHAHAHA View Post
    LOL ever thought maybe the guy was online and moving troops around. Ive done it many times. I love when I have a cav/phract coming and throw up 1 abatis 1 sec before it hits, attacker gets no report and scouts and never sees why they lost so badly
    I was thinking the same, i would pre set the troops out and save as fav, then wait roughly for 20-30 second to send them out on attack and recall soon after.

    Be warn, there are times when your time is off, even if it says 15 seconds to go, it hits anyway, that is why i try to go 20 to 30 seconds.
    Last edited by deadlysage; 12-13-2010 at 04:07 AM.

  10. #10

    Default

    Move layers out, train one of each, let the hit happen, move layers back. Replace traps and abatis. Attacker scouts, zero loss (save usually for a few traps and abatis)

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