My guess was based upon most of the other in-game modifiers.
It could just as easily be 5%.
Well, Catapult base and max range is 2250, and they can solo lvl 7s without loss.
If the walls account for 5% range per level, then I figure towers on a lvl 7 npc should be about 2210. What remains to be seen is if they can do it with 8+ as well.
Yes I do agree that it is frustrating for players to lose their ballistas.
However I was on the forums the whole morning of the fiasco and witness the developments.
All I can say is this.
There was NO EXCHANGE of theories whatsoever.
A couple people made a post that ballistas died because they run into walls... the dumbest theory imaginable and EVERYONE agreed with that theory and that it was dumb.
However they did not accept it as a theory but as a fact and used this "fact" to say that the developers are retarded for making ranged move when in fact the only place where ranged moved were in the players minds.
Like I said, I ran an experiment to test out this "fact"... attack a valley of pikeman with warriors and a few archers and it wasnt risky at all... I was able to disprove this "fact" for myself by losing oh maybe 200 warriors?
I can't have any sympthy for players who lost 10 million ballistae because I know what was needed for them to accomplish this feat.
It wasnt that they ran into walls. It was the fact that Ballistas that used to stay out of the range of towers, were now getting hit by towers, so someone assumed, wrongly, that the ballistas had to be moving closer.
Instead we learned the the towers had gained range. But either way it isnt so much that the mechanics changed, I fell they needed too personally. Its the way it was done, with no advanced warning, and even the patch notes didnt get released till hours AFTER the change, instead of days before as it should have been done.
I wasn't really a part of any of the claimed "fiasco" so I don't really care much about it either way, but I will say this: It's cool when someone has 11 posts because you can see everything they've ever posted on the forums easily. You, Andante, never posted anything at all about theories or counter-theories. Yeah, great, you ran an exercise to yourself and never told anyone about it. Hence you don't count. Others in a short period of time attempted to explain a new phenomenon lacking any information except their battle reports.
Yep, they got it wrong.
To me, idiots are the ones that can't let things go like this after it's done, and the parties involved have amicably moved on accepting things as they are. A smaller subset to be sure.
What this patch proved is, the alpha power grinders are no better than the 'noobs'. One bad day and they were on the forums emo rage quitting. Stupid? No. 0 patience, 0 tolerance most of all, anti social. I have yet to encounter a mighty alliance in the top 100 alliances. There have been alliances with 5 or 6 very powerfull players and a following but to show me 100 people with active membership and equal devotion? No. The hypocracy is through the roof.
Bookmarks