Quote Originally Posted by pokey View Post
??
I've seen you trolling a lot of people, so I'm not sure if you're just trolling me here but I'll say it one last time to be clear for people. Because I'm a nice guy.

Combat consists of these parts in this order:

1) Attacker hits defending troops (if gates are open), must kill / defeat all troops.

2) Attacker hits defending Archer Towers, must kill / defeat all towers.

3) Attacker hits defending Wall (if any traps/abatis/logs/rocks remain). Must reduce Durability of Wall (this depends on the walls level, higher level wall has higher durability, check help forum for #s) to Zero.

If attacker can do 1, 2, 3 in 100 rounds, they have breached the defenses of the town and can now plunder it and lower the loyalty of the town. These things must be done for every attack (only the durability returns to full by itself).
i'm not trolling you, man.

if i was lowering the durability of the walls, then i didn't notice. all i know is that i attacked, killed the troops, and all defenses in one shot (one was a weak city and the other was a guy with lvl 10 TH that teleported next to me because he was getting hit somewhere else). after that it was just dropping the loyalty. i didn't see anything aboot the durability of the walls. like i said, maybe i missed it.