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I have found the AeroCalc very very helpful. That said, there are still some results that do match reports, and in some cases in significant ways (not kill rate issues but rather movement/targeting issues). I have checked the movements on paper and the AeroCalc seems to be correct, yet Evony does not produce the results to be expected.
I have several examples, some more complex than others. But an easy one to test/check is: defending city has T/A/DT, has 2M warrs, 1M archers, a few thousand ballis (doesnt matter), workers (doesnt matter), but has 0 horse, pike or sword. The defending player has Compass tech at 9 (and HBR at 9, doesnt matter tho), all other techs at 10.
Try hitting the archers as an attacker (with all lvl 10 techs) using archer wave with cav layer only (abatis/trap/DT amounts in defending city miniscule, almost all ATs, so assume cav layer survives wall defs).
AeroCalc and paper-pencil show, in round 4, the Defending Archers at 3775 (using Aero-Calc start ranges of defender at 5200, attacker at 0). Attacking Archers are at 2000 with range --> 3800. There should be tradefire. However in actual game, you will not hit the defending archers (have tested/tried multiple times). Note: when defender has Compass 10 this wave will indeed exchange with defending archers.
Another example which was more random, and I have since lost report, concerned an attacking balli wave whiffing when defender had 1 cav, 1 phract, archers and warrs, I would need to find the report (and might) but the results were inconsistent with the predicted outcome (which showed the ballis hitting)
Last edited by DarkmaneZero; 02-03-2011 at 03:46 PM.
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