Quote Originally Posted by Kempion View Post
This is how you formulate an intelligent argument. I'm not disrespecting you. However, your premises are way off base. Like a computer, an argument needs good data: GIGO-garbage in, garbage out.

You being by calling the NPC and defensive fixes "nerfs." This is not a matter of semantics. "Nerf" means to intentionally downgrade an application to make it's use more difficult or challenging; while is may be a result of these changes, these changes were a fix. A fix, in this context is a change made to stop abuse and/or sxploitation of an application. Preventing the NPC exploit and making defenses actually work may make your gaming harder, but they are not "nerfs."

Food consumption is a different matter. There is probably a tiny bit of wiggle which could be adjusted for when comapring units. I advise, however, not to expect any changes here as this "wiggle room" is not sufficient enough to warrant any kind of attention at this time. After Age 2 begins, there may be room for addressing this tiny issue.
So instead of something substantive to say about my post, you harp on semantics of "nerf?" You are helping this discussion how...?