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Thread: The contradiction of Evony

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  1. #31
    Join Date
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    Quote Originally Posted by FarkyDuzz View Post
    No, that's a statement. Not evidence.

    Show us battle reports where a town defended by L9 walls, with 8-10k (I'm giving you a lower range here than I said originally, even though several of my towns have 10k AT on the walls) Archer Towers, 50k Archers, L10 Archery actually suffers any sort of non-negligible damage from an attack.

    Add in a few thousand cav/cataphracts/rams/ballistae/swords/warriors for bonus points.

    Doesn't matter how many times that city gets hit by any number of oppenents - battles are effectively discrete and instantaneous - multiplying 0 losses by 500 still ends up with 0 losses.
    There are alliances which have figured this out. Perhaps, your alliance is lacking.

    Quote Originally Posted by Angel_Fire View Post
    How would you know what i believe? What I actually believe was that defensive structures were weak before update and could have used a boost. However I also believe that an attack of 100k men should do some damage to the defense, this isn't a case of it's too hard to take cities now waahwahwah, it's a case of cities of active players above a certain size are impossible to defeat... If it wasn't an issue why did Dawnseeker ask the devs to look into it?


    from http://bbs.evony.com/showthread.php?p=116061#post116061

    Oh and your pathetic attempt to juvenilise my argument with text speak/slang is rather laughable, but no more than I have come to expect from you...




    Ummm ok...cool, but I thought our disagreement was over my assertion that defence I proposed was near unbeatable and you saying you could penetrate it?
    A whole lotta writing, little said.

    Alliances have to work together. <--- see, brief and to the point.
    Combined arms are necessary. <--- this is where most people get tripped up.
    Last edited by Kempion; 06-04-2009 at 02:27 PM.

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