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Thread: My war city ss60

  1. #11

    Wink Good Luck

    Quote Originally Posted by LordCaponess60 View Post
    Take a look at at it
    IF, that were real estate, you'd be lucky to get a dollar, there is no swimming pool.
    Last edited by Phyton; 02-01-2011 at 12:14 PM.

  2. #12

    Default

    i actually love seeing other peoples war cities, especially their income, that always fun to see how much food they have to farm, every single day.....

  3. #13

    Default

    u call that a war city? u should see mine

  4. #14

    Default

    I cant even see it
    Quote Originally Posted by davemata View Post
    I'm going to party like it's 1999.
    Server 188 - Fear

  5. #15

    Default A real war city!


  6. #16

    Default

    Quote Originally Posted by Phyton View Post
    That reminds me of a remodeled lv10 lol
    Quote Originally Posted by davemata View Post
    I'm going to party like it's 1999.
    Server 188 - Fear

  7. #17
    Join Date
    Jul 2010
    Location
    Canada
    Posts
    2,343

    Default

    I personally just remote cap 10s and use them as my war cities :P

    I'MMMMMMMM BAAAAAAAACCCCCCCCCCCCCCCCCCCCCCCKKKKKKKKKKKKKKKK!

    norr is basically a lesser version of shep
    hes not as awesome as me, but hell do root (nod)

  8. #18
    Join Date
    Jan 2011
    Location
    HEAVEN
    Posts
    29

    Default

    Quote Originally Posted by Phyton View Post
    it is nice "thumbs up" lots of scripts there. But if you have instant troops hero and instant poly you only need a fresh lvl 10 just replace the stables, forge & workshop with cots to increase idle pop with everything at lvl 10 it will be an instant mayhem, provided you have the reso

  9. #19

    Default Each to their own....

    Quote Originally Posted by Mati2 View Post
    I don't agree. Not nearly enough cottages - a good war city should have enough pop for you to generate emergency instant troops, especially on a ss.
    I already got troops and don't need 'emergency' anything, unless of course you're wearing a nurses outfit. If I need boost the pop I just stop the production. Also, I don't have instant Mech. so needs must...

    Quote Originally Posted by WarJin View Post
    it is nice "thumbs up" lots of scripts there. But if you have instant troops hero and instant poly you only need a fresh lvl 10 just replace the stables, forge & workshop with cots to increase idle pop with everything at lvl 10 it will be an instant mayhem, provided you have the reso
    Thanks, I agree, capping tens is great to get up close and personal, not everyone has high hero's for instant troops or defences though.

  10. #20

    Default

    I'll never understand why anyone would call a war city a city that they've actually wasted time on.

    A good city for warring in my eyes would be comprised of:

    Level 10 walls
    Level 10 FH
    Level 10 Rally
    Level 9 academy
    Level 10 Beacon tower
    Single level 9 Barracks
    A couple of cottages for quick pop.

    That's what you need to be able to attack and defend. Now for the rest of the spots

    Warehouses, and quarries.

    Why?

    It's a war city, a war city is the city you're going to fight with. A smart player knows that defeat is a possibility, and if anything, the war city is the one that's going to be hit and lost. On the chance that that city gets taken, do you really want to give your enemy a nice shiney city ready for mass pult production? Not really.

    What you want to do is make sure that whatever your enemy is getting from you isn't worth the effort of beating through your troops. You should keep resources low (Except food to feed your army) and the city itself as unappealing to the eye as possible, you shouldn't be throwing mich scripts at it.

    A level 10 npc may be good for a quick war city, but if you're going to take time and do work on it, instead of building up you want to vandalise, let the neighbourhood kids loose with a couple of cans of spraypaint.

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