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Thread: Age II vs Age I

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  1. #1
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    Default Age II vs Age I

    Every time a thread is made, people supporting both versions of the game go in and flame the other side (generally Age I people flaming Age II)

    Age I people like to say that Age II is for noobs, but I can't seem to find a reason I would consider valid for this


    Major differences:
    1.) Age I - larger troop upkeep - this requires people to sit around and farm much more to feed their massive armies. I do not believe that farming NPCs makes you pro
    2.) Age II - Facebook - outside of picking up a few cav in the first week, and the resources from allies (also pretty useless after first couple weeks), hunger no more facebook buff is the only important one, lowering your troops upkeep another 50%, in turn reducing your NPC farming requirements more. Yes you can get free ammies too, but that is just nice, not seeing anything noobish there
    3.) HCs - I like this addition. It is something else to fight for and drafting enemies is always a fun way to **** people off. They are also harder to acquire in the first place (than an npc 10) and cannot port, so they are fairly well balanced
    4.) No instant troops - I like this as well. Nothing is more frustrating than whipping another player just to watch him instantly create a new army because his 10 alt accounts that have bots running all day just ship over resources
    5.) Less reason to cheat in age 2 - I am in no means whatsoever saying people don't cheat in age 2, but with queuing troops ALWAYS taking time, having unlimited supplies of resources is less important.
    6.) Hero level cap - without instant troops, there is not need for level 1k+ heroes so that you can make instant troops. Instead of mindlessly grinding a single hero to the highest level possible, you now mindlessly grind a lot of heroes to 100 and 150
    7.) HH - I see the good and bad about these. Something else to make evony a ton of money for sure, and they provide a large advantage to you over those that don't have them. I like them although they make the idea of a server merge very difficult (not that they work amazingly well in age I)
    8.) Colonize only - YES, this is noobish, but was remedied on na20 and above, so I'm not talking about colonize only servers lol


    I'm sure I'm missing a couple other big differences and please, feel free to add

    But of the above, the main differences I see are more upkeep in age 1 as well as making instant troops. Changing neither seems noobish to me.


    If you are going to reply, please make an effort of supporting your argument with reasoning

  2. #2
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    I think the main reason AgeI call AgeII players noobs, is its not as much as a cut throat game. You dont have to work as hard on you skill level.
    I played Age II once for 15 mins when it was in beta. I didnt like it then, and wont even concider playing it now.
    I have seen people make the jump from age I to age II and never return, but ive seen many more people come running back screaming that their eyes are burning.
    Alot of players belived that AgeII would be an improvement on AgeI insted it became its own game.
    It disapointed alot of AgeI making them less willing to play it.
    Well... Thats kinda my views on it anyway...

  3. #3
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    Quote Originally Posted by XxflamesxX View Post
    I think the main reason AgeI call AgeII players noobs, is its not as much as a cut throat game. You dont have to work as hard on you skill level.
    I played Age II once for 15 mins when it was in beta. I didnt like it then, and wont even concider playing it now.
    I have seen people make the jump from age I to age II and never return, but ive seen many more people come running back screaming that their eyes are burning.
    Alot of players belived that AgeII would be an improvement on AgeI insted it became its own game.
    It disapointed alot of AgeI making them less willing to play it.
    Well... Thats kinda my views on it anyway...
    yea thats my view of it though i do play both ages just because hey its a game and its meant to be fun

  4. #4
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    Yeah, if you played in beta I can understand why lol

    With the attack button here now, I see it relatively equal of a cut throat game now


    Oh, and forgot the workshop above in my original post. That is just another evony moneymaker and does kinda suck

  5. #5
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    The attack button does make a slight diffrence, but still its not, you know, Tries to think of a decent argument... Think about our upkeep, this keeps you playing the game, the larger the army the more need to find food. NPCs only provide so much, So the need to plunder some one on here is alot more appealing, i
    I know one of the reason i walked away was all that blue, Gave me a headache, and the graffics i felt like i was stuck in an 80s arcade.

  6. #6

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    Quote Originally Posted by XxflamesxX View Post
    The attack button does make a slight diffrence, but still its not, you know, Tries to think of a decent argument... Think about our upkeep, this keeps you playing the game, the larger the army the more need to find food. NPCs only provide so much, So the need to plunder some one on here is alot more appealing, i
    I know one of the reason i walked away was all that blue, Gave me a headache, and the graffics i felt like i was stuck in an 80s arcade.

    I actually disagree. I played Age1 for a year and had an upkeep of over 15mil/hr in my main war city, 5mil/hr in several others. I farmed CONSTANTLY. I logged on 3x/day to send off my farming waves to 5's and 10s and sent out over 100 farming waves per day. I really didn't enjoy that.

    Beta was a lot of fun...1k cents per day and double speed on everything...and the Hero Equipment was a much better way of doing things conceptually because the failures occurred in developing the gems to attach to your equipment, not affecting your attack scores like they do now (the star system is a terrible system, terribly unfair in the way it works, and a HUGE time/money sink despite that I really like how the equipment determines the bulk of hero value).

    In Beta, the real battles took place against the other players' HCs, and we had some great battles! I remember that many of us had no clue about HH's or much of anything else, and it was lots of fun looking around and figuring out how everything worked.

    Also, Age2 is superior to Age1 in that the use of stratagems adds a little more depth to the gameplay, and the fact that you typically win a ton of them from the wheel means that sometimes you get into strat wars back and forth as well that can turn the tide of the battle....recalling half an opponents waves, speeding some up and slowing others down, reducing the loyalty of their heroes----it's cool!

    And come on, who doesn't like clicking on an invader's city and either taxing them to reduce their gold, taking a portion of their food, claiming 5% of their most powerful troop division as your own or dismissing 10% of that same group altogether? It's a wonderful defensive maneuver, and a great way to handle inactive players when you can just draft them down to an easily managed level.

    The Historic Cities also add a level of challenge to the NPC portion of the game that require precise timing, teamwork and knowledge of how to strip particular troops from the defensive layering and in which order. Taking these cities can be a LOT of fun and a great reward for your hard work.

    Is Age2 perfect? By no means; however it's every bit as fun and playable as Age1. I was Erik The Red on s78, now ss25 and had nearly 2mil prestige, 9 cities (terrible luck with medals on that server), and troops galore as I mentioned. I was a member of CobraSW, TheOne, Tmbstone and finally TheBrood, the reigning alliance on that server. I've played Age1 and understand it...and love Age2. Yes, money is more of a factor; but yes, it's a LOT of fun!

    Aaaaaaaaaaanyway, off my soapbox. What are you doing reading this? Go kill something!

    pops
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    HH: 3 | HC: 1 1 1 0 (yet...one day!)

  7. #7
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    all these gems and whats not is what made me hate age2, its too girly, plus, free playes dont stand a chance in age2 with all these gems and the log list of age2 items.
    i am a hardcore age1 player that rarely spend money, and i kik azz

  8. #8
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    Eh, I played na12 for free and was still powerful, but yeah, spending does help a ton

    And I'm not a fan of the gem system either

    Good points from both of y'all, but still not seeing a huge argument as to why it is for noobs, just why you prefer age I

    (guess the spending being a bigger advatage could be a noob argument )

  9. #9
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    the farming isn't a plus in age2, i usually have millions of upkeep in my age1 cities, and billions of food. players who don't attack enough in age1 complain about food, aggressive attackers always have plenty. so age2 players that talk about not farming are the noobs of age1 that couldnt keep up

  10. #10
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    Ive never called ageII noobs really, to me its a weaker version of age I. That might be where the noob name comes from. but like i said before it is a game in its own right, which makes the noob arguement invaild in my eyes
    If youve never played AgeI you wont have the concept of our game play, it is very diffrent.

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