Quote Originally Posted by Heatseeker View Post
Well said.

I agree up to the point where you state that an opponent with more troops will defeat one with less.

The fact of the matter is you (or you and your alliance) can have 10 million ballista versus 1 archer, and if the guy with 1 archer has 5 guys sharing the account and access to speech texts, there's virtually no limit to how long he will last.


As to how it should be easier--

take out speech texts entirely


I agree the stall is not fun, but the comfort/stall format makes it a challenge to take an HC from an owner. Speech texts are just an outright unneccessary advantage to the defender.

And JP, please don't use your troops limit argument here-- evony will never limit your troops because it goes against the spirit of the game.
Thanks for the compliment, but to your one criticism I never actually said the one with the most troops wins. Although I see how you could infer that I was trying to say that.

I agree with you that someone with a ton of speech texts and using multi owner's who can be on 24/7 could keep their HC forever, regardless of troop numbers.

I also realized that I criticized JP for not offering a solution to his problem, then I criticized the slow down at 15 loyalty without offering a solution. So my solution is this. Why not have a cool down on speech texts? Set it so the cool down can be applied once per city every 12 hours or something. That way the owner can force two loyalty take downs, which should be enough time to get reinforcements into their city. Or if two loyalty take downs isn't enough, then maybe make speech texts work like policies. A level 12 can use 4 speech texts/day, lvl 14 can use 6/day and so on. That makes higher lvl HC's harder to cap, but still limits the owner. If you don't have the troops to defend it, you will lose it.

This would take away the advantage of people sharing accounts and keeping an HC going with no troops endlessly, which I agree is a major problem with the game.