Quote Originally Posted by japanpimp View Post
Thank you for enlightening the prior poster.
But as for troop caps, they are indeed in the spirit of the game. EVERYING in Age II has caps. Hero levels, number of HC's, number of HH's, cities, buildings, research levels, everything EXCEPT for amount of troops and resources a player can store in their city. You see, that is a problem. It means that the unlimited features will be exploited. And that is exactly what happens.
I think that caps in general are in the spirit of the game, but I think capping troops or resources would make the game horrible. The game caps cities, buildings, research, etc. for the purpose of limiting troop counts and resources to a level that everyone has to play within.

If I could have unlimited cities, hero's, buildings, etc. than a troop cap would be needed. Since those other aspects are capped it allows troop limits and resources to be uncapped, but they are only able to be as big as they can be maintained.