
Originally Posted by
Imrah
To make the game fun. If the instacap happened on player cities, folks would quit faster than ever, due to the inability of a valid player reaction, esp if done by adv port 1-2 miles in by a bunch of players..
Interesting as I used to not like the 24 hour ADV Port time cap on Age I (You can't attack after an ADV port for 24 hours on Age I), but in Age 2 the instant attack after port + all this would be nutball.
Most of this is caused as well by the no refuge mode. Most enemy HCs that I see on NA21 are 0 food and billions of troops. They just keep drafting and drafting and never farm, never need to farm and thus never lose troops hitting 10s for food etc.
The other issue with speech texts is not how often they can be used but how easily you can mass 100s of them via facebook bonuses. In Age I where you do not have facebook bonuses and have to either buy them or have them appear on the wheel you see them used a whole lot less. Because they are RARE. Im fine with speech texts existing and working how they do, but I should not have multiple folks in my alliance able to mass 100s of them unless the wheel has been very kind to us. I've used a speech text about 5-10 times in Age 1 in about a year. I've lost cities, Ive captured cities, etc. I mentioned earlier I've got (and many members of my alliance) have war horns that expire in 2013. That means everyone has a war horn on all the time. Defeats the whole idea of the item. Speech texts are the same way.
Age II is designed to let you hold onto things without as much work. JP makes a big point of making it accessible to the casual user... but then turns around and on this issue goes the other direction. Sorry, but its either one way or the other, either its accessible to the casual user for offense and defense, or its not accessible to the casual user.
You also can't put so much infrastructure and regulation around the worst case scenario that you make the mainstream not worth playing. Evony is bad enough with all the undocumented cooldowns, (and I don't mean in the forums I mean in game, and THAT is a major game design flaw) that adding more just adds to the frustration of the folks trying to figure it out. I can't tell you how many friends of mine I've gotten to try out Age I and Age II that have walked away because "What do you mean I can't use XXX now? I bought it!" or "I can't do what after doing that? Why? Nothing here says I can't."
(Since he won't read this since Im on perma-ignore and not a real person but some imaginary alt, I expect more of the same in this thread, but was fun getting the items outa my head into 'print')
Dont think Im on anyones perma-ignore, so hope everyone can see this lol.
NA24: CELTS - Retired
NA33: INSOMNIA - Retired
NA43: Relapse
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