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Thread: Why Historical Cities need to change

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  1. #1
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    *sigh*

    JP I think you know very well why your claims are invalid and you just wanted a excuse to post that defense of yours.

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  2. #2

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    In the last 6 months on Na14, I've been a part of stealing a level 16, 3 level 14's, and 8 level 12's from players. Some of them were poorly defended, others were well defended.

    The most difficult city had 100k Bailsta, 50k phrack/cav, 10k pults, 900k archers, 250k pike/swords, and 7 million warriors.

    Me and 1 other guy ported in (and he got disconnected halfway through the hit) and we took the city's troops down in 15 minutes.

    I lost: 500k archers, 75k balista, and 2 million scouts
    He lost: 600k archers

    If you know what you're doing, no city is safe. Stupid attacks will get stupid results. The guy sending 175k archers at you....that was a stupid attack and look what it got him. Anyone who takes the time to understand just how mechanics work can formulate a plan to take down anything.

  3. #3
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    Quote Originally Posted by Bhugh View Post
    In the last 6 months on Na14, I've been a part of stealing a level 16, 3 level 14's, and 8 level 12's from players. Some of them were poorly defended, others were well defended.

    The most difficult city had 100k Bailsta, 50k phrack/cav, 10k pults, 900k archers, 250k pike/swords, and 7 million warriors.

    Me and 1 other guy ported in (and he got disconnected halfway through the hit) and we took the city's troops down in 15 minutes.

    I lost: 500k archers, 75k balista, and 2 million scouts
    He lost: 600k archers

    If you know what you're doing, no city is safe. Stupid attacks will get stupid results. The guy sending 175k archers at you....that was a stupid attack and look what it got him. Anyone who takes the time to understand just how mechanics work can formulate a plan to take down anything.
    The hardest HC to stole had 100k ballista, 900k archers and 7 million warriors? Wow, that is only 5% of what payers have packed into them these days. Now, multiply your hardest HC steal by 100. See, these days impossible.

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  4. #4

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    all i see from people is waaaaaaaaaaaa they capped the historic city before i could. now that they have put the time to build it up and can put way more troops then me in it. i want it. pllllllleeeeeeaaaaasssseeee put a limit to how much they can defend their cities with.


    seriously learn the game. train the troops. win the battles. if they text or comfort tough, its part of the game (as much as i hate fighting the text battle) every city is more then breakable if u plan ahead.

  5. #5
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    That city is poorly defended and can easily be taken. That was just a bad attack. Yeah, 5k scouts is smart against 2 traps lol

    if he knew battle mechanics, you would have had similar losses on both sides... that is just a point of who has better heroes...

    but wait, does that mean that they should take away your stars because it is unfair to the people who dont spend quite as much?

  6. #6
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    I dont understand why you guys are bashing JP so much in this thread... He made some really good points but i dont agree with everything he is saying. Yes hes wrong about it being impossible to break a city with millions of troops but what happens after you break it?
    95% of the time when a HC level 14 and above gets attacked a magical elf logs in and comforts and uses speech text... Account sharing is a serious issue and evony needs to fix it.

  7. #7

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    Maybe the person[s] doesn't do 24 hour comforting/speech text. But when they feel its a safe time they can transfer the HC to another member who's still fresh on troops right? I think that's another problem that has to be resolved. You can solo a well defended 14 and beat the bulk of their force, but when they start doing the comforting game and you have other things to do, an alliance mate of theirs tele's in, and the next day you see a new owner of the HC under the same alliance.

  8. #8
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    Look everyone, here is the point....
    Owning an HC puts the owner and/or alliance on top. Problem is, it is far too easy to keep a HC from being captured by rivals. So HCs rarely get captured by rivals. This takes challenge and fun out of the game. It's like 10 year old kids trying to play baseball against adults. Sure, the kids have a chance to win, but not very likely. The game/battle over HC's is very one-sided as it stands today. Why is it one-sided? For a number of reasons which include battle mechanics, items players can get for free or purchase, account sharing, multi-accounting and extremely high numbers of troops packed into HC's and as Transcend mentioned above, handing a HC over to a friend if it is near being captured by a rival.


    My work is done here. If some do not agree, fine. But if we all agreed on everything all the time then the world would be a very very strange place.

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  9. #9

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    Quote Originally Posted by japanpimp View Post
    It's like 10 year old kids trying to play baseball against adults.

    The only issue the adults care about is the loyalty raising/account sharing issue.
    Last edited by DarkmaneZero; 02-04-2011 at 11:28 PM.

  10. #10
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    Quote Originally Posted by japanpimp View Post
    Look everyone, here is the point....
    Owning an HC puts the owner and/or alliance on top. Problem is, it is far too easy to keep a HC from being captured by rivals. So HCs rarely get captured by rivals. This takes challenge and fun out of the game. It's like 10 year old kids trying to play baseball against adults. Sure, the kids have a chance to win, but not very likely. The game/battle over HC's is very one-sided as it stands today. Why is it one-sided? For a number of reasons which include battle mechanics, items players can get for free or purchase, account sharing, multi-accounting and extremely high numbers of troops packed into HC's and as Transcend mentioned above, handing a HC over to a friend if it is near being captured by a rival.


    My work is done here. If some do not agree, fine. But if we all agreed on everything all the time then the world would be a very very strange place.
    We all (as far as I can see) think that the cheating issue is one that needs to be dealt with. But why shouldn't you pack huge amounts of trrops into your HC? It's yours. You capped it. You can do what you like with it.

    Cysero, it's not the ideas we disagree with. As you can see above, most of us agree with most of what he's saying. It's the fact that the things we don't agree with, we've explained, and jp continues to say the same post over and over again.
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