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Thread: Offense VS Defense (Then and Now)

  1. #101

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    Quote Originally Posted by Kempion View Post
    "The numbers" are not what you find in a report. They are teh ones you use to determine what needs to be done. "Butt dem iz dey oonlee 1s dat mattah." Enough already. You have proven you don't understand the math and I will be happy to show how it works - when I'm ready.
    Kemp, you haven't posted any math to understand. 1:23 AT warrior ratio + mixed troops doesn't apply to end game combat. The Rally point cap would have to be raised to 500k before it would.

    The only thing you have done is insult people for disagreeing with you, and pointing out that you have provided nothing but substance. Which is true, you yourself admit that you can not even participate in end game combat, much less provide an educated and thoughtful analysis of the limitations and strengths of a 90-100k army against end games walls, defenses, and hundreds of thousands to millions of troops.

    Thanks for changing the picture Farky, and while you may be right, a girl can hope anyway.

  2. #102
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    I will bring the numbers.
    Stay tuned.

  3. #103
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    Honestly, you should have started with bringing the numbers. Would have saved you a lot of typing.
    ~Success without the possibility of failure is meaningless.~

    Queen Daisuke

  4. #104
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    Nope. There is a fundamental issue here which has gone completely over most of your heads. Games run on math, period. If you cn break the math, then you "win" the game.

    While most of you are saying "maths r hard," I've gotten a lot of the math done... and it works.

  5. #105
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    You probably haven't realized this yet, but you can't be absolutely certain of your math until you apply it.

    I never claim to be 100% certain I'm right unless I know I am and can prove it.
    ~Success without the possibility of failure is meaningless.~

    Queen Daisuke

  6. #106

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    Quote Originally Posted by Kempion View Post
    Nope. There is a fundamental issue here which has gone completely over most of your heads. Games run on math, period. If you cn break the math, then you "win" the game.

    While most of you are saying "maths r hard," I've gotten a lot of the math done... and it works.
    Alright fine, lets test this claim. In Warden I have level 10 walls with 18333 ATs. I keep my gates open 24/7. Lets say you want to attack me while I am online. I put in 100k pike. 100K warrior. 20K sword. 7K Cav. 3k Catas, 235k archers, 110k ballista. Nothing big, just the army I use to cap level 10 NPCs.

    I ask my friends to send moderate armies. Nothing big, newbie killer armies only. 10 waves of 20k warriors, and 70k archers come Now I have 700k archers and 200k warriors in allied troops.

    Not a very impressive end game defense, but one I would figure as enough. Thats:

    18333 ATs.
    935k archers.
    300K warriors.
    100K pike.
    20K sword.
    110K ballista.

    And some cannon fodder.

    Without cash items, what would you need to get your alliance to send to crack Warden open? Show your work.

    And please do not go with the 'Why should I help you' line. You have already said you plan to post reports of high end PvP.

  7. #107
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    Quote Originally Posted by Sobekeus View Post
    You probably haven't realized this yet, but you can't be absolutely certain of your math until you apply it.

    I never claim to be 100% certain I'm right unless I know I am and can prove it.
    Math does not lie. The fault either lies in the process of the processor.

    Kassikas, I will when I have the numbers.
    Last edited by Kempion; 06-07-2009 at 02:35 PM.

  8. #108

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    Kemp, that was a trick question.

    You do not have enough info to crunch the numbers. If you actually intend to provide an accurate reply, you would have to ask me several questions to fill in the blanks.

    I.E How much attack will the defending hero have? Do you have all level 10 combat techs? Does warden have a gimped academy for NPC farming or does it have a level 10? How much gold is in the city to cure wounded troops? That kind of stuff.

    Without that kind of information, you will not be able to accurately forecast battle statistics. You are just missing way too much data.

    Assuming you have access to all the code and can figure out things like what percentage of my army will be wounded each battle, how many of your heroes I will end up capturing, and so forth. Has anyone even figured out how come sometimes it is 50% for defenders, and sometimes it is less?

  9. #109

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    Quote Originally Posted by Kempion View Post
    I will bring the numbers.
    Stay tuned.
    Day 3 of this thread....... yawn
    Sever 2
    Alliance: Swabia

  10. #110
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    Quote Originally Posted by Kempion View Post
    Math does not lie. The fault either lies in the process of the processor.

    Kassikas, I will when I have the numbers.
    What is your math based on? Most of the numbers in the game aren't as straightforward as they appear.
    ~Success without the possibility of failure is meaningless.~

    Queen Daisuke

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