Here are the most recent game updates:
February 11th
World
- When multiple waves of troops are sent to a single valley, those waves are no longer combined into a single wave. This fix was made to prevent potential exploits with troop movement and food consumption.
- Historic Cities may now always be captured when a player is in paid Holiday mode. Previously, a bug would sometimes cause loyalty to become "stuck."
February 10th
Age II Server
- Change: If a historic hero becomes a fugitive and is recalled, he will no longer lose leadership points and he will be free to move between cities.




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