Quoting out of order, because I think this part is important to approach first, given the length.
Yeah, that is a literal translation of what you're seeing, unfortunately you didn't include all of what it says, and as such I believe that you've interpreted it incorrectly. Based on the way in which you've been typing, I am not sure that English is your native language. Is that true?
What it says is:
"There are NO CHEATS in game. In case of any account will be closed instantly."
The second sentence is what you've left off. Those two sentences combined really mean this:
"Do not ask other players if there are cheats in this game, as there aren't any. In the event that we missed something and there is a cheat in the game, people that use the cheat will have their accounts closed instantly."
I know people will kick and scream and say "THAT'S NOT WHAT IT SAYS!". No, it isn't, but the problem is that the text was likely written by someone in China that was also working with a language barrier. "THAT'S NOT MY PROBLEM!!!" No, I guess not specifically, but this is where, again, the whole "rational person" / "common sense" thing comes into play.
There has been some waivering in your posts, particularly in regards to the costs. Also, I don't think people understand that reducing costs is not just going to help them.1stly though i have followed your posts you haven't followed mine... i said the free food and quick march should go and stay gone, many times... so calling my integrity into question shows your inabilty to read what me and others have said...
In the jobs that I have had in the past 12 years, a key requirement is root cause analysis.
Making mechs cost less to move and march faster (even if you don't want this, most others that I'm disagreeing with do) has a ripple effect. This means that it will be made easier for everyone.
Multi-accounters, botters, and account sharers all want to win for reduced effort. The game is what the game is. If you feel the game would be better if it was changed, then bringing up change requests is perfectly fine to do. The problem is, multi-accounting, botting, and account sharing is pretty much also accepted as "normal", just like people claimed that this issue was considered "normal".
What's going to happen, without a change of direction, is that more people will resort to multi-accounting, botting, and account sharing, because they feel relatively sure that the company isn't going to do anything about it.
So, if the company does nothing about those three things right now, first, before doing anything else, the notion of those three things being "normal" will take hold even more.
Now, let's say that down the road, maybe in 3-4 months, the company unveils this plan to get rid of multi-accounters and account sharing by use of tracking IP addresses, which is one thing that they could possibly use for tracking.
What will happen is people will complain that the company didn't do anything for so long and this was the only way that they could "level the playing field" between them and botters, people who spend lots of money, or people with "no lives" that sleep less than they do. They will threaten to quit. Tell Evony where to stick it. Troll the forum with claims that theirs is bigger than someone elses, etc, etc, etc... Basically, a repeat of what's going on now.
To make the game better, the root cause needs to be addressed. Sure, people can say that the game "takes too long" or whatever. What those people fail to take into consideration is that you have to farm these enormous amounts of food and carry these enormous armies because of all the cheating that goes on. Account-sharing makes it to where it's difficult to impossible to take someone's city away from them. Because you couldn't take their city, they can then rebuild more easily and then return to attack you. Had you been able to remove that city, then they would've had to have started their rebuilding without that city.
Multi-accounting, allows one person to have larger resource and troop production potential than what they would've had if they had not had the extra cities, not to mention more heroes that they can transfer to their own account.
Botting, especially if done from an alt account, also leads to increase resource collection and higher hero levels.
I've said multiple times that I'm not opposed to talking about reductions in cost of moving mechs and even their speed, but what everyone keeps on missing is that I'm interested in holding Evony's feet to the fire about getting rid of the cheating in the game before doing that.
I can see where it would. One person is the trainer and the other is the recruit. Yes, it would then be unlikely that every single recruit would require a separate trainer.if your argument is a pult cant travel as fast as a scout... well it dont take 2 ppl to make an archer...
Anyway, the way to think about that is it's just another aspect of their production cost. There comes a point where you can nitpick things to the extreme. The key thing here is something that works one way the "standard" way of doing things vs. a very different way if you do some hocus pocus "Hail Mary" (as Dave put it).
Again, you can nitpick everything to pieces. That approach just leads to a declaration of "anarchy", meaning no rules.states back then were never an identical size... 100k cav wouldn't kill 300k arhcers with the result being totally different with the placement of 1abt... you couldn't pay to have your market deliver goods instantaniously..blah blah blah. reality doesn't come into it...
This is your translation of the in-game scroll coming up again. It really always has been claimed to be a "cheat" if you pursue and use a flaw in the game.the fact is it is NOW a cheat if anyone exploits a future bug/glitch/mechanic to enjoy previous benefits before this fix...
The thing I keep hear being raised up is "what if everything we do they just some day decide that it's an exploit and take it away".
Trust me, if they did that, there are plenty of us out here that will call them on that, including myself.
I'll comment on my prior "no comment" about going to work for them. I'd never consider it. I might do contract work as an independent contractor, with the knowledge that I'd need to sign a non-disclosure agreement and a non-compete agreement, but there's the "snowball's chance in the bad place" that they'd ever consider asking.
I'm only remaining here because it is a decent time-waster, but with the rampant cheating, I've been more and more content to just "be a farmer". Regardless of how people that level that charge against me feel that it makes them superior, it doesn't really bother me, because the computer (the game server) has never actively attempted to cheat me, to the best of my knowledge.





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