Originally Posted by japanpimp
Melri, that is the key point.
In order to discourage cheating then game conditions need to change so that cheating offers little to no advantage. This should apply to much more than just botting for food. It should also apply to multi-accounting, account sharing.
So why do players bot/multi/acc share?
1. Resources (Food/Wood/Iron). Solution: Cap Resources so players may only have so many resources in the city at any given time. This will take advantages away from
botters and give everyone the same amount to work with. Those who use their resources most efficiently win..
2. Constant round the clock defense/offense from a single account. Solution: Create "sleep" window in which players cannot do certain things during that window. Players may schedule the window for their account. This will take advantages away from account sharers and give everyone the same amount of time per day to attack/defend but NOT 24 hours round the clock ability. That is silly because it is just asking for account sharing.
3. Huge armies. Solution: Cap army sizes. Tie the army size to number of barracks and barrack levels. Players who use their troops most efficiently win.
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