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Thread: Farming 10s to feed Massive Armies

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  1. #1

    Default Farming 10s to feed Massive Armies

    Feeding massive armies with 10s.

    btw this is for Age 1

    When people have armies that eats 50-200Mill per hour they all say hit lots of 10s. I have never really been able to figure out how that works because of the cost of the farming.

    Lets say somebody is eating a easy number like 100mill per hour and has 10 cities. 10Mill per hour in each city.

    Basic Math

    And lets say there looses are 4k Archers 4k Scouts 2k Warriors per NPC hit.
    Simple math
    4k Archers = 1.4 Mill Lumber and 1.2 Mill Iron
    4K scouts = 800K lumber and 600K iron
    2K warriors = 200K Lumber and 100K iron

    Total = 2.4Mill lumber and 1.9 Mill iron. per NPC 10 hit
    They need to hit 12.6 (so 13) NPC 10s per day.
    31.2 Mill Lumber
    24.7 Mill Iron
    Per day.

    There city can only make 24 Mill Lumber or iron in a day (if they have a really good politic hero might make 1.5Mill per hour meaning 36Mill per day)

    were is the extra res coming from?


    I have always survived from 5s and 10s to feed my army once it was eating 80mill per hour, I do not understand how people can feed armies that eat 200mill per hour, and yes there is lots like that.

    Please do not say "Bots" because even if they had bots farming for them, They still need the res.

    So how is it done???
    Last edited by spooner1; 02-22-2011 at 09:54 PM.

    "The World is for my plundering"
    Spooner, June 2011

  2. #2
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    It has astounded me too but there are some ways to make it look better
    You get 600k of each resource from the 10 so its only
    23.4mil lumber and 16.9mil iron
    Also they may hit extra 10s whose food they convert into lumber and iron to cover the losses. But honestly I have no idea.

  3. #3

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    Quote Originally Posted by Oro View Post
    Also they may hit extra 10s whose food they convert into lumber and iron to cover the losses.
    So your saying Sell the 19Mill food and buy Lumber and Iron for the looses? wonder if there is actually profit in that. I might do some more math to see if its possible

    "The World is for my plundering"
    Spooner, June 2011

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    Quote Originally Posted by spooner1 View Post
    So your saying Sell the 19Mill food and buy Lumber and Iron for the looses? wonder if there is actually profit in that. I might do some more math to see if its possible
    It does work out, but there is a but.

    The price of lumber has to be twice the price of food more or less.

    When you first start out on a server with NPC10s it does not pay its way as the prices are not high enough, along with the archers losses, as the hero is not developed enough.

    A spreadsheet, is a good idea. I converted everything into food as units.

    But if you persist, and there are enough 10s around, your hero upgrades, you will have plenty.

    Having the right recipe for harvesting helps as well, and there is some debate on this.

    Best wishes to those who were in ICECOLD, MERC, HONOR on 131, SOLACE on 144, thePack2 on 158

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    I haven't played age I in a while so not sure about the markets
    But I am guessing there would be some profit because there is profit in age II and food is probably more expensive in age I.
    Lets say food is 15 while lumber and iron are 30 you can convert the 19mil food into 4.5mil lumber and iron thats a 2.1mil lumber and 2.6mil iron profit. Not much but say if the guy has 1 sec arch or something it doesn't really hurt him and gives him a couple mil extra resources.
    Last edited by Oro; 02-22-2011 at 10:22 PM.

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    I sell the food and play the market for the other res, there is lots of profit if u know what you are doing. Factoring in the 600k u get back from the b10 you are only losing 1.8 mil lumber, and 1.3 mil iron. So if you hit 10 lvl 5's per lvl 10 you will break even on the lumber lost using your method.
    This doesnt take into account the 1.5 mil gold you gsin from b10's the affects of which will differ server to server.
    This doesnt take into account the resource gain from your own city, (total amount per hour/#10's hit per hour) which will be around 1.8 mil - 2mil per hour for those players with -200 mil upkeep.

    Most of these 200 mil armies are war mongers that port around and kill off a lot of troops, and also plunder quite a bit of food, so you also have to factor these resource gains into your calcualtions.

    Lastly, most of these 200 mil guys have a number of multi accounts, which they farm for lumber/iron that they can use to rebuild troop losses on b10's, or sell on the market for food.

    I would show u the market math but that is giving way too much away. Its not hard and will help u waste time while farming
    Last edited by Lucas101; 02-22-2011 at 10:23 PM. Reason: trying to orgainize my cluttered arguments

  7. #7

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    Quote Originally Posted by Lucas101 View Post
    Lastly, most of these 200 mil guys have a number of multi accounts, which they farm for lumber/iron that they can use to rebuild troop losses on b10's, or sell on the market for food.
    I suspect this is more prevalent than admitted to. I know that it is done by multiple people on my server.

    I've been scoffed at for having a "puny" amount of troops, when, frankly, all I can do is 6-8 level 10s per day from each city, so 54-72, then I have to fall back to 5s to get some no-loss hits in to just be able to replenish the archers to go at the 10s again. Possibly the better politics hero you have, the easier it becomes, but much more than what I have (averaging 8-10M/hr per city) gets to be just too much continual work. Vestas are just too expensive ($15/day if you buddy up), so that's not viable long-term unless you just have mad money to burn.

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    Quote Originally Posted by neko_lord View Post
    I suspect this is more prevalent than admitted to. I know that it is done by multiple people on my server.

    I've been scoffed at for having a "puny" amount of troops, when, frankly, all I can do is 6-8 level 10s per day from each city, so 54-72, then I have to fall back to 5s to get some no-loss hits in to just be able to replenish the archers to go at the 10s again. Possibly the better politics hero you have, the easier it becomes, but much more than what I have (averaging 8-10M/hr per city) gets to be just too much continual work. Vestas are just too expensive ($15/day if you buddy up), so that's not viable long-term unless you just have mad money to burn.
    what he said

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  9. #9

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    Quote Originally Posted by Lucas101 View Post
    Lastly, most of these 200 mil guys have a number of multi accounts, which they farm for lumber/iron that they can use to rebuild troop losses on b10's, or sell on the market for food.
    And, there it is in a nutshell.

    That, my friends, is how the really huge players maintain their gigantic armies.

    Every top Age 1 alliance I've been in with players at that level have *always* had multiple accounts, mainly culled from other players who have quit the game, which are used solely to farm and feed their "main" account.

    I know it, hosts of alliances with top players it, and you all know it too... and anyone who tells you they "play the market" to make up the necessary resources are either shovelling manure, or are a shut-in with no life to speak of.

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    1300 5s to break even with the losses from 10 farming for the food of -100mil upkeep
    wouldn't farming 1300 5s give you the food of 260 10s a day? which is enough to feed -200mil upkeep?
    Just saying because this kind of explains spooners question about feeding -200mil.
    combined with 1300 5s and the 130 10s you can feed -300mil upkeep and not lose any lumber and iron doing it.

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