
Originally Posted by
Lazzzzzzzzalicious!
Sorry, dont meant o be a total bish but i believe this guide is incorrect
What makes a good host is simple, someone who cares about their team, someone who lays out the rules and expectations clearly and makes sure they are followed through.
The following destroys an alliance:
1) Drama- all personal issues shouod be kept off alliance chat. If it cant be resolved the peopl einvolved should just ignore eachother and pretend to be mature adults
2) Not being prepared to be invaded. All cities should be war ready at all times with proper defences set in place. Nothing is more demoralizing then to see city after city get cleared.
3) Too much diplo- What is the point in playing if you are surrounded by blues. A home state should belong to you and you alone. If someones in there, kick them out.
4) A lack of respect and communication- Your team becomes your friends, they are not your subordinates, you simply are the one to keep things organised. Remember that and keep in mind to keep everyones voices important
5) Alts and botting- ruins the game and puts your team at risk for being permabanned and that just is a weakness.
6) People not taking a care or awareness of whats going on around them- everyone should hover over WRs and have troops to rein a friend, inactive accts should be booted b/c they are a liability. ranking and quanitity never matter, it's all about the quality of your players and how well you work together. Being in every single state is just making it so it's impossible to defend from attack
7) too many rules- if you have too many rules and it's not fun eventually people will find a better alliance
At the end of the day it's just knowing your members and knowing what they enjoy and not making decisions that will make them unhappy.
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I'm not perfect at all of these things, but if you can get most of those your alliance will be fine. Anything else is just extra nonsense. Yeah good grammar is helpful for having people take you seriously, but it's not note worthy or essential.
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