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Thread: Issues on SS60

  1. #111

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    just an update..the lag is getting worse and worse as the day goes on.. I've stopped farming now cuz it's taking too long to set up the atks

  2. #112

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    Quote Originally Posted by Mati2 View Post
    I think an advanced port with no cooldown would massively cut down on flat-fillers. But this has been suggested before.
    I totally disagree with a no cooldown item. If you want to lower it to 12 hours instead of 24, then perhaps, but so long as the company is bound and determined to have NPC sweeps that seem to penalize some players more than others, having the ability to port right on top of someone and immediately start attacking will cause a lot more problems than it would purport to solve... You will create even more of an incentive to account share.

  3. #113

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    Quote Originally Posted by davemata View Post
    Due to the insane lag last night, we made some changes to the game client on ss60. We're hoping that handles most of it, but we need more testing.

    We've also turned upkeep back on for testing needs. We've seen some more lag since the server came up, and we have server admins monitoring constantly.
    *Update* lag lag lag... even the chat is now lagging

  4. #114
    Join Date
    Oct 2009
    Location
    Wilmington N.C. U.S.A.
    Posts
    179

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    Would it help if we had a place to send the names of filler accounts to the staff? Prior to a week ago the fillers were dead easy to spot because of the mathematically predictable naming schema and either 0 or 4 prestige. Now that they are being militated against the fillers are being leveled up some to around 200 and acquiring less obviously computer generated names. If I thought something would come of it, I would gladly spend an hour going thru the stats page and writing down the obvious offenders, and doing a visual search around my keeps for the people who don't stand out in the stats pages. I am already finding flat fillers near my keeps and so soon after the spring cleaning that just took place is disconcerting. The ch3@ters obviously don't think anything of their actions.

    Quote Originally Posted by Dawnseeker View Post
    If you feel your account was removed or suspended incorrectly, you should open a ticket in the Help Center. We're not bringing back any filler accounts, but if you are an active player, the account can be restored.

  5. #115

    Default everything was good til about

    several mins ago around 14:18 server time. Death clock reported by not just me but several members of my alliance. Tried to send mail to alliance mate-- hit the send button and waited 65 seconds for the mail to send.

    Alliance member list coming up blank the lag is so bad.

    Scrolled up and now waiting for the map to paint. Not just my comp---

    <15:19>[Killerz]: death clock can't see
    <15:21>[Tiqvah]: damn just hit me too
    <15:22>[Wargasm]: im lagging too bad damn it
    <15:25>[Wargasm]: its in intervals of 4-6 mins

  6. #116
    Join Date
    Oct 2009
    Location
    Wilmington N.C. U.S.A.
    Posts
    179

    Default

    What was so special about SS60?, was there anything special about SS60? Just curious to know why you chose us for immediate emergency attention over the other servers that have been complained about. Did we really have more than our share of b0tters and fillers? I suppose some server had to have that dubious honor.


    Quote Originally Posted by davemata View Post
    Due to the insane lag last night, we made some changes to the game client on ss60. We're hoping that handles most of it, but we need more testing.

    We've also turned upkeep back on for testing needs. We've seen some more lag since the server came up, and we have server admins monitoring constantly.

  7. #117

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    Ok then I post this and literally a few mins later back to speedy---- then several mins after that lag... it feels like its coming in waves like my erstwhile alliance mate has stated.

  8. #118

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    Quote Originally Posted by Dornier Pfeil View Post
    What was so special about SS60?, was there anything special about SS60? Just curious to know why you chose us for immediate emergency attention over the other servers that have been complained about. Did we really have more than our share of b0tters and fillers? I suppose some server had to have that dubious honor.
    Cause SS60 is the only one to be merged three times and has a high volume of active players (not counting bots, fillers, alts, etc)

  9. #119

    Default

    server time 14:41
    Severe lag. Waiting minutes on reports, Don't try to scroll the map or it goes all brown.
    Switching from town to city to map takes forever. Chat is still able to keep up... for now.
    SS60^SSForgotten^
    Quote Originally Posted by Rota View Post
    Evony is the single greatest browser game in all of the interwebz.
    COLT45: Lets play Side by Side....

  10. #120

    Default

    SS50 got it 1st,now it's SS60's turn...

    Good luck,guys...u can only hope evony will temporary stop removing NPCs untill server gets back to normal & if u have cents,goes into holiday mode like what i did in SS50.

    I hope evony offers a temporary solution for SS60...at least keep troops from eating till server is up normal. i ask for that before,but didnt work out...then again,SS60 got their 48 hours of no upkeep,SS50 didnt.

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