Page 4 of 5 FirstFirst ... 2345 LastLast
Results 31 to 40 of 48

Thread: Defending against Horses and Mechs

  1. #31

    Default

    SLAY LOL . But question still stands so apart from laughing with slay please answer my questions
    Quote Originally Posted by ImInsane View Post
    Well, if you are gonna put it that way, it kinda means that you pay for something that you NEVER receive. As your game account doesn't belong to you at all, you pay Evony for a service, Evony receives the payment AND Evony receives the service you ordered.
    Have truer things been said?

  2. #32

    Default

    Also can someone explain these reports? http://ww.evonyurl.com/2c882h I understand the layers getting destroyed but why all those ballista? I know there is a hero difference but what about defence should have been changed. Why is that attack any different from this, http://ww.evonyurl.com/w5779u Hero this Hero that but surely there is more to it? Finally this is the one really confusing me.. http://ww.evonyurl.com/532dhc only defence is pults and ballies really.. Arent they meant to have a wall advantage and wipe out the attackers?
    Quote Originally Posted by ImInsane View Post
    Well, if you are gonna put it that way, it kinda means that you pay for something that you NEVER receive. As your game account doesn't belong to you at all, you pay Evony for a service, Evony receives the payment AND Evony receives the service you ordered.
    Have truer things been said?

  3. #33

    Default

    The difference is 5k (traps, abatis, Defensive Trebs).

    If those are in place, combat starts at a range of 5200. If they are not in place, combat starts at a range of 1700.

    There are LOT of threads talking about range. Please go search for some of them.

  4. #34

    Default

    searching is long give me a link, and isnt there 5k range setters in all attacks?
    Quote Originally Posted by ImInsane View Post
    Well, if you are gonna put it that way, it kinda means that you pay for something that you NEVER receive. As your game account doesn't belong to you at all, you pay Evony for a service, Evony receives the payment AND Evony receives the service you ordered.
    Have truer things been said?

  5. #35

    Default

    Are you trying to get this thread closed? I just want answers to this question not this pointless spam.
    Quote Originally Posted by ImInsane View Post
    Well, if you are gonna put it that way, it kinda means that you pay for something that you NEVER receive. As your game account doesn't belong to you at all, you pay Evony for a service, Evony receives the payment AND Evony receives the service you ordered.
    Have truer things been said?

  6. #36
    Join Date
    Dec 2009
    Location
    Rep of Ireland
    Posts
    1,091

    Default

    ignore it its a stupid spam bot
    Khaldun: evonys to cheep to pay for modles instead they get nerds to draw them
    IF YOU LIKE THEN PLZ REP
    Live by the Creed

  7. #37

    Default

    Why they gotta do it to me
    Quote Originally Posted by ImInsane View Post
    Well, if you are gonna put it that way, it kinda means that you pay for something that you NEVER receive. As your game account doesn't belong to you at all, you pay Evony for a service, Evony receives the payment AND Evony receives the service you ordered.
    Have truer things been said?

  8. #38
    Join Date
    Mar 2010
    Location
    Edge of the Galaxy
    Posts
    142

    Default

    Quote Originally Posted by LordH_WN2 View Post
    searching is long give me a link, and isnt there 5k range setters in all attacks?
    5k range setters are traps, abatis, trebs. if a person is running a compact D then they dont have 5k range setters

  9. #39

    Default

    Mech Defense works if you have ballista, catapults, and scouts to prevent your opponent from scout bombing all you ballistas. But this is vulnerable to a cav smash which requires a layered defense with ground troops. Good players will attack with both so they can either pull one attack type or let them both land with acceptable losses

  10. #40

    Default

    LordH

    The two attacks are fundamentally different. In the first attack, it is a CD (range 1700 there), and a much smaller number of mechs and weak hero. In that situation, attacking missile troops all fire first at ATs, in the sequence of archers, ballistas, catapults. None of those are able to kill all the ATs in round 1, so in round 2 they repeat that attack. In the meantime, the defensive archers (firepower greatly enhanced with that hero) are wiping out the attacking missile without return fire. The opposing melee muddle it out in the middle, but have no impact on overall fight.

    In the second battle, the attacking catapults with that hero are unbelievably massive. The combined firepower of attacking catapults and ballistas almost equals those million defensive archers. Plus now range is 5200 (traps, etc) so ATs irrelevant - they never fire in that fight. Basic sequence is that the attacking siege barely moves off start line, and start shooting at approaching horse then foot soldiers. It devastates them with that firepower. Eventually, the archers come into view, which they wipe while taking big losses. The defensive warriors or ballista then finish off remnant attacking siege ( not sure which, or maybe both - didnt bother to figure it out).

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •