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Thread: "old" servers versus "new" servers

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  1. #27

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    Quote Originally Posted by Aetius View Post
    You know very well that on the "new" server there are insta heroes week 1 and 1k+ attack week 4, and after 3 months, you have 2 pages of insta archers heroes, but are stuck with the low medal drop rate. A top experience player will thrive on any kind of server, and will grow his hero/es fast. Those players are what i would call the critical mass, and they are present on any server. But if we talk here about your average player, who cannot or does not know how to farm his way to prinzz in 4 weeks, they will get stuck to low rank and therefore widening the gap even further. Having some free time during last Christmass, i started from scratch on another "old" server and i grew up my hero to 370 level in 1 month. Is not big, but is decent, and you know is possible. What rubbs me the wrong way is the fact that when i capture a good hero on the "new" server, I dont have the medals to persuade him, so what is the point for hero hunting, you tell me?
    Point is to weaken the player in question by capping his/her hero n u can choose to keep it in ur FH(til u can persuade it) or dismiss it rite away. Im sure that u dont need heroes n if u really do then u make ur own ones. I believe its good tht heroes "disappear" from the game n I really hope to see more dismissing in the future coz IMO it is more fun if high lvl heroes r more rare n it also prolongs the lifecycle of a server!

    The second thing I wld like to bring up is LOSS. What is loss? Lets say one of ur members lose their "main" hero. Most likely u will just send him a hero as good as the one he lost n he can persuade it rite away which makes his loss really NO LOSS. On a new server it really hurts to lose a good hero n Im not saying it dsnt hurt to lose a good hero on the old servers but its almost painless compared to losing one on a new server. I think u get my point.

    Now let me counter one of ur future arguments tht prolly looks sumthing like this: "But there r more high lvl heroes on new servers n already after a few weeks there r many inst arch heroes." I say YES ur rite BUT the activitylvl is much much higher on the new servers n a more fair comparation wld b average herolevels per active player. To make it more fair we shld compare average herolevels per active player 3months into the server, 6 months into the server n so on....but unfortunaly we cant do that coz no one has the early numbers of the old servers.
    Last edited by Moroi; 04-27-2011 at 01:26 PM. Reason: "layout"

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