You all are wrong or just guessing, I just posted this in another "wtf did I lose alot/lost a battle to an npc" post.

:Quote: History keeps repeating itself, Ive explained this before a couple of times. Heres how a lvl 10 npc battle goes down: with compass 10 and your heroes 165 atk, rounds 1-3 your archers and layers walk towards the walls. Rounds 4-8 your archers mow down def wars, your layers are completely gone after these rounds, they died doing their job by blocking the warriors long enough for your archers to kill them. Round 9 is more walking, round 10 more walking but recieving fire from ATs (this is where the bulk of the archers are lost during a normal lvl 10 battle). Rounds 11-12 ATs get hit and die off, round 13 walls go bye bye and you win. Anymore rounds then 13-14 means your archers stalled hitting warriors and most likely you will either have alot of casualties if not an outright loss.

Now heres what can happen, traps are random, they spring every round randomly on one troop stack. Now if you are unlucky enough to have them spring on a layer a few times in a row, totally wiping that layer out your archers will have to face def warriors up close. This is bad for low atk heroes because they need atleast two blocking layers for rounds 4-8, 400k wars is alot to mow down and they can do some serious dmg to archers if they get thier pitch forks on them. After 260 atk or so you only need layers to absorb trap dmg, the archers can easily kill the def warriors in 3 rounds meaning they never even get close to the archers.

The easiest way to add insurance against this is to have 500 pikes and 500 swords along with the 3k war and 3k work until atleast 220ish atk. :Quote:

As you can see the def hero has little to do with it, its not a glitch and its not evony personally trying to make you quit. Its just a random thing that can happen because its part of the game and ment to be that way.