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Thread: Explanation of AgeII

  1. #1

    Default Explanation of AgeII

    Hi I'm a player on AgeI, WN2 to be precise and I really like it, and when I played AgeII demo I didnt like it at all. However I've seen a few friends start playing there so im willing to give it a go, I'm not a complete noob I know everything you need to know to play the game and be quite a decent player. But thats on AgeI and lately I've thought of playing AgeII and would like a full explanation if anyone can be bothered, I know there are gems or whatever they are called to up the hero etc but I dont understand almost all of it and if someone can tell me all the difference's between AgeI and AgeII I would be very thankful.
    P.S. some may think this would be better if in the Help & Questions however hopefully after I've been taught people can discuss different tactics, how the game mechanics differ, best equips for hero's how they use different items. Hopefully I will get some replys and see where this goes.
    Quote Originally Posted by ImInsane View Post
    Well, if you are gonna put it that way, it kinda means that you pay for something that you NEVER receive. As your game account doesn't belong to you at all, you pay Evony for a service, Evony receives the payment AND Evony receives the service you ordered.
    Have truer things been said?

  2. #2
    Join Date
    Mar 2010
    Posts
    2,610

    Default

    This is just the basic differences.

    Beginners Protection
    ~ In Age I you can build one building at a time while in Age II you can build two buildings at the same time for the first 3 days of your account.

    Attacking~ In Age I you can attack on all servers. You are allowed to attack any person out of beginners protection. You are also allowed to attack NPCs and valleys. In Age II on servers NA1-19 you are allowed to attack NPCs, valleys, and Historical Cities. On Age II servers Na20+ you are allowed to attack all of the same as in Age I, but also Historical Cities.

    Colonizing~ In Age I you are not allowed to colonize other players. In all Age II servers you are allowed to colonize other players. Once you colonize a player you receive 15% of their resources and are allowed to do one of the following: Population redeployment (receive 10% of your colony's idle population to join your city) , Draft (receive 10% of one branch of your colony's troops), Disarment (disarm 10% of one branch of your colony's troops), Sow Discord (lower the loyalty of all heroes in your colony's city and have a chance of capturing a hero).

    Upkeep~ Age II's upkeep is half of that of Age I. Also, if you run out food in Age II your troops will not leave.

    Heroes~ Age I has no level cap on the heroes. Age II has a level 100 level cap except on historical heroes. Historical heroes are allowed to go to level 150. Also, there is a king/queen hero which does not take up space in your feasting hall. Also, it cannot be taken by other players. There is also a special hero called the queen/king given to you from a quest that cannot be lost due to loyalty.

    Equipment~ Age I does not have this. Age II allows you to build equipment in your workshop to add onto your heroes to improve their politics, attack, or intelligence and also speed. You can add star levels which help further increase the points for each item.

    Achievement Points~ Age I does not have this. Age II has achievement points which allows you to have a boost in production and a decrease in costs of building things.

    Quests~ Age I has many different quests, however Age II has some additional quests. The allied forces, military feat, hero, and commission. Allied forces allows you to donate your troops to receive prestige and items. Military feat allows you to donate medals to receive prestige and items. The hero quest allows you get info on historical heroes. The commission quest allows you to send troops to free them from their suzerains. You receive game coins from the other player once you free them.

    Historical heroes~ Age I does not have them. Age II allows you to gain historical heroes. Their limit cap is increased to level 150 instead of 100 like the normal hero.

    Historical city~ Age I does not have them. Age II has these cities and are leveled 12, 14, 16, and 18. You are allowed to get all buildings and resources to level 12, 14, 16, and 18 respectfully. Also, they allow you to "colonize" all cities within a certain amount. You can do certain policies on cities around you. Please read Satan's guide on historical cities (http://bbs.evony.com/showthread.php?t=142346).

    Facebook~ Age I allows you to create a new account through facebook. Age II allows that as well. Also, on Age II you can have allies which you can visit and receive free resource package. There are also gifts that can be sent to your friends on facebook.

    Stratgem~ Age I does not have them. Age II allows you to use items called stratgem. They help you during battles by helping you or harming your enemy or by increasing speed of troops.

    Items~ Age II has some added items. There are stratgems and materials to build equipment for your equipment. (see above for info on both)

    Leadership~ Age II heroes have an added "skill" called leadership. It affects the ability for a leader to do well in battle. It is the same level as the normal hero's level and higher for historical heroes.

  3. #3
    Join Date
    Oct 2010
    Location
    new jersey
    Posts
    267

    Default welcome

    First of all welcome to age 2 it is a great game and as the name implies it is newer and better. I wanted to add to some of the above posts.

    stars Your Heros are capped at level 100 and 150 but that does not mean there attack is capped need to play the stars to get there attack to a higher level and for that u need gems lots and lots of gems to a get a hero the highest level star there is a random element to it so proceed with caution.

    Farming Farming is a little less important in age 2 than age 1 there is no refuge so your troops do not leave u if they cannot be be feed. But troop production numbers are longer and more expensive and even when your hero get 1000 attack you never can make any thing instant.

  4. #4
    Join Date
    May 2009
    Location
    Australia
    Posts
    4,521

    Default

    The historic heros have unfortunately become the target of profiteers who will use any means available, including buying a multi-linked account to procure them. These historic heros are then used to capture any other historic heros that might be in the hands of honest players and then sold online for real money. They throw the game out of kilter when too many of these HH's become concentrated in too few hands.

    The other major factor in Age 2 are the Historic Cities, which can be captured by an individual player but are usually assigned by alliance leaders and capped as a joint effort.
    Because the troop numbers required to capture a HC are large and take longer to replace than age 1 you will find alliances reluctant to get involved in direct pvp and instead concentrate on pve in the form of HC's.

    This is the most radical difference from age 1 I think in regard to how it is played. The servers are faster to begin with and it's still possible to get wars going but you need to be aware that there will be those who will always be holding back troops from pvp with an eye toward capping an HC.
    PEACE

  5. #5
    Join Date
    Jul 2009
    Location
    Hell
    Posts
    3,120

    Default

    Quote Originally Posted by Rodri View Post
    The historic heros have unfortunately become the target of profiteers who will use any means available, including buying a multi-linked account to procure them. These historic heros are then used to capture any other historic heros that might be in the hands of honest players and then sold online for real money. They throw the game out of kilter when too many of these HH's become concentrated in too few hands.

    The other major factor in Age 2 are the Historic Cities, which can be captured by an individual player but are usually assigned by alliance leaders and capped as a joint effort.
    Because the troop numbers required to capture a HC are large and take longer to replace than age 1 you will find alliances reluctant to get involved in direct pvp and instead concentrate on pve in the form of HC's.

    This is the most radical difference from age 1 I think in regard to how it is played. The servers are faster to begin with and it's still possible to get wars going but you need to be aware that there will be those who will always be holding back troops from pvp with an eye toward capping an HC.
    Spot on except stealing HHs is quite difficult unless the player is inactive.

  6. #6

    Default instant troops?

    Does the instant troops policy for extremely high level heroes still exist in age 2?

  7. #7
    Join Date
    Apr 2011
    Location
    Watching you.... On your knees...
    Posts
    358

    Default

    No, it does not.

    In glorious silence
    Descending through space


    Quote Originally Posted by rasterbee View Post
    I'm an elitist prick.

  8. #8

    Default

    I have been playing age 2 for a while and I played age 1 I think that if you liked age 1 then you will probly like age 2.
    sorry if this dosent help

  9. #9

    Default

    Quote Originally Posted by jorbaud View Post

    Attacking~ In Age I you can attack on all servers. You are allowed to attack any person out of beginners protection. You are also allowed to attack NPCs and valleys. In Age II on servers NA1-19 you are allowed to attack NPCs, valleys, and Historical Cities. On Age II servers Na20+ you are allowed to attack all of the same as in Age I, but also Historical Cities.
    What about other players then? Are there alliances still? What do people do on those servers if they don't attack other players?

    Thank you

  10. #10
    Join Date
    Jun 2011
    Location
    Wales,UK
    Posts
    55

    Default i too have thought about AgeII

    i also heard you can have more cities? and how do you 'Colonize'?
    also can you cap players cities? i wanna know about the war

    um.. only other thing is how how the battle mechs changed?

    Server: 156

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