City variations.
-There are different type of these: War city, resource city, main city, NPC citys, mixed city, and noob cities. (No offense buddies)
War cities: Has many farms in city + 1 of each other resource, 6 cottages, a beacon tower, a rally spot, a relief station, a feasting hall, embassy, academy and rest barracks.
Resource cities has full lumber (1 of each other) or full iron (1 of each other). Sell them on market, and buy what you need. You will want some transporters here, and a good politic hero. In town you need, 6-7 cottages, feasting hall (get up to lvl 4 at first), beacon tower, embasy (lvl 4 soon as possble), relief station, academy (lvl 2 gives max production rate).
Main city: Here you would want one of each building inside town. 6 cottages, rest barracks. (1 warehouse here for quest). About Resources, you would need double as many farms, than lumber and iron mines, only 1 stone (2 in start). Don't build stuff to lvl 10 yet. Spare your Michelangelo Scripts.
NPC cities: They have full farm (1 of each other). They have one of each building, except warehouse, and rest cottages. Take the cottages down, (except 6), and build them to barracks. Lvl 10s are good for technology.
This is how a NPC lvl 1 looks without taking down cottages (Not my photo) LVL 1-10 are all the same, just bigger buildingsI like to make my cities look the same, so I build my city lika a NPC, except for resources
PS: The right hand is a barracks, the left one is a cottage...
Noob cities: Good to make NPCs. Has all different kind of mixes. Maybe 1 barracks, 10 cottages. Full stone. Don't spare these......
Remember, you can have more resources than your limit; BUT it stops producing as they don't have space to produce more. You can get more than limit by:
-Buying in Marketplace
-Transported from other city
-Transported from allies.
-Opening packs in chest inventory.
-Downgrading a buidling.
-Canceling a building/research/troop building.
5 minutes free building time.
When buildings are under 5 minutes BASE time, and you press Speed Up, buildings will INSTANTLY be finsihed. To find the base time of building a building:
-Take of your mayor.
-Take of research.
-Any other buff, also take off.
My farms take about 1 minute 23 seconds to level 5; but taking of research and mayor, it takes more than 5:00.
In Map
-White flags are normal players or your suzerains.
-Yellow flags are your own cities/valleys.
-Blue flags are your allies.
-Red flags are your enemies.
-Purple flags are your enemies in about 30 minutes.
-Green flags are in your alliance.
-Black flags are NPCs
-No flags are valleys.
When you click on cities, you will see:
Lord: The name of the player.
Prestige: "Player Score"
Honor: "War score"
Alliance: Which alliance he/she is in.
Status: (Read more for this one)
State: Where he is located. There are 16 states.
Suzerain: Who has colonized this player.
Status: (Thanks to Garry Wilson)
Peacetime: They aren't at war with anyone.
Wartime: Means they have declared war on someone.
Truce: They can't be attacked for 12 hours.
Holiday: Holiday mode your status will be frozen and no resources will be gained or consumed. You can't be attacked under vacation mode and your alliance can't send any troops to any of your cities either.
To the very left of the map there is a arrow, it shows you where your city is respective to your current location.
Titles:
Civilian: 1 city.
Knight: 2 cities.
Baronet: 3 cities.
Baron: 4 cities.
Viscount: 5 cities.
Earl: 6 cities.
Marquis: 7 cities.
Duke: 8 cities.
Furstin: 9 cities.
Prinzessin: 10 cities
Troops:
Workers: Used to transport resources, send with rainbow attacks, and build cities.
Warriors: Supports archers in war.
Scouts: Used to scout, and in rainbow attacks.
Pikemen: Used in rainbow attacks, and against cavalary.
Swordsmen: Used in defence.
Archers: Used in rainbow (Mostly these), to take valleys, etc.
Cavalary: To take down loyalty.
Cathapracts: Same as cavalary, stronger. Also used for Jaq attack.
Transporters: Used to transport resources.
Ballistas: Used to take NPCs 1-5
Battering Rams: Not used much.
Catapults: Not used much.
Wall defences:
Traps: Takes infantry and cavalary. Take down with warriors.
Abatis: Takes cavalary. Take down with cavalary (If it is a must)
ATs: Takes all troops. (Take down with warriors + archers)
RLs: Takes all troops. (Take down with ballistas)
DTs: Takes all troops. (Take down with ballistas/catapults)
Heroes:
There are 4 type of heroes: Queens/Kings, Common heroes, Mars (Holy Helm of Mars) and Historic Heroes.
-Queens and Kings, you get from the quest named Queen/King. Their base is at 85 on all three. They start at lvl 1, and you can steel them when taking another players city.
-Common heroes, you can get from Inn, and stealing. Their base are around 1-70. Spare them if they are 68+. My biggest base I ever found is 71.
-Holy Helm of Mars are awarded on wheel. They get a base over 80. They start in between lvl 40 and 60.
-Historic Heroes can have base over 100. In start of a server, they are on NPC 4. To get them, you must win an attack against them, have their picture (costs 10 cents), and be lucky.
To get the base of a hero:
-Take of all equipment and take of excalibur, etc.
-Click redistribute. And click OK. You will need some holy water for this.
-Don't waste holy water if: Level / 3 substracted of Stat < 70
The reason it is level divided by 3, is that there are 3 stats, and if the stats are added the same on each, it would be excact; but it isn't 100% the same.
-Example: Level = 60, ATK = 85
85 - 60 / 3 -> 85 - 20 -> 65. Not worth the chance.
2nd Example: Level = 30, ATK = 80
80 - 30 / 3 -> 80-10 -> 70. Worth the chance.
Heroes as mayor:
-Politic: Building buildings speed. Bonus to resource production.
-Attack: Recruiting troops speed. Bonus to attacks.
-Intelligence: Academy research speed. Bonus to scouting
Heroes as attacker:
-Politic: Nothing
-Attack: Bonus to attack of troops.
-Intelligence: Chance of succes scouting. Bonus in fight.
To Fight NPCs
LVL 1 NPC: 20 Ballistas
LVL 2 NPC: 50 Ballistas
LVL 3 NPC: 170 Ballistas
LVL 4 NPC: 250 Ballistas
LVL 5 NPC: 550 Ballistas
LVL 6,7,9: Always with losses
LVL 8,10: Another section
This is with a hero of 70 ATK (not base)
You also need some Archery and Horseback-riding combination, to minimize losses.
GREEN = No losses
Transporters: This varies from level of logistics. From lvl 1 to lvl 10 Logistic:Originally Posted by Lynnore
LVL 1 NPC: 43-40-36-34-31-29-27-26-24-23-22
LVL 2 NPC: 71-65-60-55-51-48-45-42-40-38-36
LVL 3 NPC: 240-219-200-185-172-160-150-142-134-127-120
LVL 4 NPC: 452-411-377-348-323-302-283-266-252-238-226
LVL 5 NPC: 798-726-665-614-570-532-499-470-444-420-399
LVL 10 NPC: 4460-4055-3717-3431-3186-2974-2788-2624-2478-248-2230
LVL 1-6 NPC: Not worth farming these.
Hope you understood it... (LVL x NPC: Lvl 1 Logistic - lvl 2 logistic - lvl 3 logistic - - - - - - lvl 10 logistics)
To CONQUER a lvl 10 NPC.
First hit: Send 3k workers + 3k warriors + 94k archers. (This hero the best one you have)
5 seconds later: 30k archers + 30k warriors
5 seconds later: 30k archers + 30k warriors (2nd and 3rd are same)
Send waves with 8 heroes (minimum), hitting at same time between them (30 seconds maybe): 30k warriors
Heroes needed: 9 heroes of 70+ leadership, 130+ ATK
Troops: 150k warriors, 150k archers, 3k workers (More or less)
You may loose 30k warriors, 15k archers.
Academy needed: All fight abilities at lvl 10.
Links:
Evony Guide on Google Docs made from me:
https://spreadsheets.google.com/spre...thkey=CPuZrPcO
Evony Historic Heroes Database made from Satan:
https://spreadsheets0.google.com/spr...6g&hl=en#gid=1
Evony bonus checker:
http://apps.facebook.com/freeder/def...d=372268249833
PART 2:
http://bbs.evony.com/showthread.php?p=1683026




I like to make my cities look the same, so I build my city lika a NPC, except for resources




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