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Lossless lv10 Valley Farming
Sometimes you don't have the troops to effectively farm medals and need to be selective. This guide will help you determine which valleys to hit, and what to send. While you will lose most, if not all of your single troop layers, your larger layers will stay intact.
Contrary to poular belief, most valleys can be farmed without losing troops, other than the 1 each layers you send. 23 of the 32 different possible valley combinations can be farmed only losing a few single troop layers each time. The following valleys can all be hit with no losses (aside from the 1-troop layers):
warriors/pikes/swords, or any combo of the three
20000archers
View Example
archers only
20000cavalry,1scout
View Example
cavalry only
20000archers,1pike,1sword,1balli
*or*
5000 pults
View Example
cavalry and archers only
10000cavs,1phract,1balli,1archer
View Example
archers and ONLY ONE other NON-CAV layer
10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans
View Example
cavalry and any other NON-ARCHER layer(s)
20000archers,1war,1pike,1sword,1cav,1phract,1balli
View Example
archers, pikes, and wars only
10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav
View Example
archers,cavs,and pikes only
10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav,1phract,1balli,1pult
View Example
archers,cavs,and warriors only
10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1phract,1balli,1pult
View Example
***Any of the other 9 possible combinations will usually result in losses, but listed below are the other scenarios and how many troops I lost. Keep in mind I had to send extra trans at some valleys due to distance, but they never make a difference in the outcome, so feel free to add as needed (rams are hungry!). Some of the examples you'll see I did it safely with considerably less troops sometimes, but the numbers I wrote down are what I consider to be the "safe" numbers for any level 50+ hero. You can experiment with less if you have good heroes.
archers,cavs,pikes,swords,wars
10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav,1phract,1balli,1pult
View Example
(103 rams lost)
archers,cavs,swords,wars
10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav,1phract,1balli,1pult
View Example
(125 rams lost)
archers,cavs,pikes,swords OR
archers,cavs,pikes,wars
10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav,1phract,1balli,1pult
View Example
(88 rams lost)
archers,cavs, and swords only
10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav,1phract,1balli
View Example
(12 rams lost)
archers,pikes,swords,wars only
10000rams,1war,1scout,1pike,1sword,1trans,1cav
View Example
(118 rams lost)
archers,swords,pikes only
10000rams,1worker,1war,1scout,1pike,1sword,1trans, 1arch,1cav
View Example
(13 rams lost)
archers,swords,wars only
10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans
View Example
(48 rams lost)
Please note that you must not leave any layer out or add/substitute any layers. This would most likely throw off the movement patterns and result in you taking more losses than you otherwise would. These scenarios assume lv10 techs across the board, attacking against lv10 valleys.
While I understand some of these are slow and/or impractical, the information is here, so take it or leave it as you see fit. If you don't care about losses there are much faster ways.
Last edited by Kubrius; 07-03-2011 at 11:35 PM.
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