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Thread: Lossless lv10 Valley Farming

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    Default Lossless lv10 Valley Farming

    Sometimes you don't have the troops to effectively farm medals and need to be selective. This guide will help you determine which valleys to hit, and what to send. While you will lose most, if not all of your single troop layers, your larger layers will stay intact.

    Contrary to poular belief, most valleys can be farmed without losing troops, other than the 1 each layers you send. 23 of the 32 different possible valley combinations can be farmed only losing a few single troop layers each time. The following valleys can all be hit with no losses (aside from the 1-troop layers):

    warriors/pikes/swords, or any combo of the three
    20000archers
    View Example

    archers only
    20000cavalry,1scout
    View Example

    cavalry only
    20000archers,1pike,1sword,1balli
    *or*
    5000 pults
    View Example

    cavalry and archers only
    10000cavs,1phract,1balli,1archer
    View Example

    archers and ONLY ONE other NON-CAV layer
    10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans
    View Example

    cavalry and any other NON-ARCHER layer(s)
    20000archers,1war,1pike,1sword,1cav,1phract,1balli
    View Example

    archers, pikes, and wars only
    10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav
    View Example

    archers,cavs,and pikes only
    10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav,1phract,1balli,1pult
    View Example

    archers,cavs,and warriors only
    10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1phract,1balli,1pult
    View Example

    ***Any of the other 9 possible combinations will usually result in losses, but listed below are the other scenarios and how many troops I lost. Keep in mind I had to send extra trans at some valleys due to distance, but they never make a difference in the outcome, so feel free to add as needed (rams are hungry!). Some of the examples you'll see I did it safely with considerably less troops sometimes, but the numbers I wrote down are what I consider to be the "safe" numbers for any level 50+ hero. You can experiment with less if you have good heroes.

    archers,cavs,pikes,swords,wars
    10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav,1phract,1balli,1pult
    View Example
    (103 rams lost)

    archers,cavs,swords,wars
    10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav,1phract,1balli,1pult
    View Example
    (125 rams lost)

    archers,cavs,pikes,swords OR
    archers,cavs,pikes,wars

    10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav,1phract,1balli,1pult
    View Example
    (88 rams lost)

    archers,cavs, and swords only
    10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans,1cav,1phract,1balli
    View Example
    (12 rams lost)

    archers,pikes,swords,wars only
    10000rams,1war,1scout,1pike,1sword,1trans,1cav
    View Example
    (118 rams lost)

    archers,swords,pikes only
    10000rams,1worker,1war,1scout,1pike,1sword,1trans, 1arch,1cav
    View Example
    (13 rams lost)

    archers,swords,wars only
    10000rams,1worker,1war,1scout,1pike,1sword,1arch,1 trans
    View Example
    (48 rams lost)

    Please note that you must not leave any layer out or add/substitute any layers. This would most likely throw off the movement patterns and result in you taking more losses than you otherwise would. These scenarios assume lv10 techs across the board, attacking against lv10 valleys.

    While I understand some of these are slow and/or impractical, the information is here, so take it or leave it as you see fit. If you don't care about losses there are much faster ways.
    Last edited by Kubrius; 07-03-2011 at 11:35 PM.

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