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Thread: Mafia-Time to kick this off!

  1. #1
    Join Date
    Nov 2009
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    New York
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    Default Mafia-Time to kick this off!

    It's mafia.

    Lord Sho tells us:

    Mafia is a game. It is played in real life, and from that, we have derived an internet-friendly version that is playable here on the forums. That's right, here's the game you all know and hate. Except now the rules have been changed, so you can hate it even more!

    The Rules:

    Objectives: There are two sides: the Mafia and the civilians. The Civilians win by lynching the Mafia and the Mafia win by killing the Civilians.

    Process: This game consists of rounds. Each round lasts two days. There are two parts to a round: the day phase and the night phase. The day phase lasts the entirety of the round in the online version. The night phase is instant and consists of the host declaring who was lynched and who was killed, along with any other events that need mentioning. During the day phase, players vote on who will be lynched that round. There will always be someone chosen for lynching. Ties will be broken by a random number generator. Also, if a player has a special ability that requires them to PM the host in order to use it, they do this during the day phase (seeing as the night phase is instant and all).

    PMing: Players are free to PM whoever they want. However, quoting another player's PM is not allowed (unless you are sending it to the host), nor can you ask another player about what the host PMed them (you can ask them what their identity is, but nothing about the PM sent to them). Also, when you are killed in the game, you may no longer PM or post in the thread. The only exception to this is the ghost's ability, which will be described shortly.

    Mod-Killing: Any player in violation of the rules will be mod-killed. Also, any player inactive for two rounds in a row will mod-killed.

    Players: These players each have a primary role and a secondary role. Both roles are only known to you at the start of the game (except for the Mafia, who know each other's primary roles).

    Primary Roles: The game has four primary roles: Civilians (x), Mafia (x (number of people signed up divided by 5 rounded down)), a Seer, and a Doctor.

    Civilian: The ordinary person. This primary role brings no special ability or benefit. You simply get to vote.

    Mafia: The "evil" person. These players begin the game knowing each other so that they can communicate through PM's. Each round, they agree upon who to target and PM this information to the host. Their target will be killed during that round's night phase (unless somehow saved). PM's should have a primary and a backup target, in case the primary target is lynched.

    Addendum: The Mafia may not oust eachother under any circumstances. If an Mafia is found to be doing this, they should be reported to either myself, or the host, and they well be banned from the game, and the following game of Mafia.

    Oracle: The "seer." This player may discover the identity of a player every other round. The seer PM's the name of the target player to the host and the host will reveal the information to the seer. The information includes both the primary and secondary roles.

    Guardian Angel: The "doctor" (duh). This player may select a person every other round. If the target player is targeted by the Mafia that same round, that player is not killed. The doctor should PM the target's name to the host. It is also asked that you include a backup target in case your primary target is lynched.

    Secondary Roles: The game has sixteen secondary roles. These are randomly distributed between each player at the start of the game.

    Liar: The person who is voted for by liar on the lynch board looses the liar's vote and 1 more

    Gambler - Chooses two players every other round. One player?s role is revealed to the other (it?s random). The gambler does not get this information. This ability MUST be used when available. This ability is used by PMing the host the names of the two target players.

    Priest - May choose a player every other round. If the targeted player is ever targeted by the Mafia, this player knows. This ability is used by PMing the host the name of the target player.

    Con Artist - May switch one player?s vote every other round. This ability is used by PMing the host the name of the target player.

    The 'Witness' - May save one person from being lynched during the game. Your role is revealed when you do this. You can?t use this power on yourself. This ability is used by PMing the host the name of the target player. You may include more than one player's name.

    Mind Flayer - Negates one player?s ability every other turn. This ability is used by PMing the host the name of the target player.

    Tradesman - Switches secondary roles with the target player. This ability is used by PMing the host the name of the target player.

    Ghost - If killed with this secondary ability, can still vote. You vote by sending me a PM.

    Fallen Elf - Randomly reassigns a person?s secondary ability. This ability is used by PMing the host the name of the target player. This ability may be used every round.

    Immortal - Automatically saved from death once per game.

    Vulture - Vote power starts at 0 and increases by a half each time a person dies.

    Shielder - Can sacrifice self to save another person from death (Via Mafia kill). Target a player who you want to save. If the target player is picked by the doctor, then the Shielder still dies. If the Shielder is targeted by the doctor, the Shielder and the Mafia Target lives. If you activate this ability, then you cannot turn it off but can change your target.

    Virus - Kills self and target player. The target player always dies unless immortal. You still die regardless. This ability is activated by sending a PM to the host.

    Inverter- Person's voting power is inverted. (IE, a vulture had 3 voting, but was inverted, then the vulture actually removes 3 votes from his target)

    Crusader- Trade secondary roles with a person. Person you traded with gets the "Endow" ability (which is your original one).




    Remember, secondary roles have nothing to do with primary roles.

    Some secondary activated skills notes: This does not apply to primary roles. You may only use one activated skill per round. If you use your activated skill and your skill is changed later during that round into another skill that requires activation, you may not activate that skill until the next round. If your activated skill is changed before you used it, you may use the new one that round. If your activated ability was used in the previous round and you can only use it every other round and your ability is changed, you can use the new ability this round (even if it happens to be the same ability). If you used the priest's ability in a previous round, you still get the information that you would get even if your ability is changed. If you used the armagio's ability and your ability is changed, you still have the "gravity pull" status, because it can not be turned off. By saying "no lynch" you cast a vote for yourself, and it will be treated as two. So vote or die.

    IMPORTANT: You MAY NOT talk about this game with people who are dead.

    That should be everything you need to know in order to play the game.


    Sign ups begin now. I will be accepting players for 3 days. Please refrain from posting till I reserve one post.
    Last edited by Revoltion; 07-31-2011 at 11:08 PM.
    Reality scripted TV.
    Chasing fifteen minutes of fame.
    Fight over fuel.
    Violence in school.
    The youth are as confused as I am.

  2. #2
    Join Date
    Nov 2009
    Location
    New York
    Posts
    6,839

    Default

    Reserved!!!

    For possibly clueless people, here is an example round.

    Nightround
    The mafia players come to a consensus on who to nightkill. One person from the Mafia PMs me the name of a player. If the doctor targets that player, he is safe. If the shielder targets the player, he is safe but the shielder dies. If the doctor targets the armagio, then everyone lives

    Day Round
    Everyone (hopefully) votes for a player to be lynched.
    For the first player, they go [Enter players name here] 1 - (Forum name)
    If they voted for themselves, they put [Enter their name] 2 - (Forum name).

    Next person Copy pastes that, then adds his/her vote to it. His/her vote doesn't need to be the same. If player X is already voted for, they can vote for player Y. Then depending on the vote modifiers (secondary abilities), I figure out who will be lynched. To activate any ability, a PM must be sent to me.

    If the player is an immortal, they can keep playing till they're killed again. If the player is a ghost, they get to play only by PMing me.

    Hope this clears things a bit up.

    Current player list (11):
    Mati2 Civ/Tradesman
    Bree Fletcher Civ/Gambler
    Ghost101 Doctor/Ghost
    Acer5200 Mob/Virus
    JOJ Mob/Immortal
    Skirata Mob/Crusader
    *jdm* Civilian/Crusader
    MaxSmith Civ/Vulture
    TheGr8UNKy Civ/Witness
    GermainZ Civvy/Fallen Elf
    Awesomeness5577 Civilian/Conartist
    Digger Walters Civ/Priest
    rasterbee Civilian/Liar
    jorbaud Civ/Shielder
    Alusair Oracle/Immortal (Oracle Mindflayer->Crusader->Immortal)
    Hehe Civ/Mindflayer (Immortal->Crusader->Mind Flayer)


    Record of Actions:
    Round 1 : Alu seers Acer, Bree Gambles Grunky and Skirata(Winner Grunky)
    Round 2: Alu Mindflays Acer, Skirata endows Alu (Crusader->Mindflayer), Acer virus's Alu (Blocked)
    Round 3: Bree Gambles Alu & Hehe (Winner Alu), Alu Seers Bree, Alu Endows Hehe (Crusader->Immortal) Hehe Endows Skirata (Crusader->Mind flayer)
    Last edited by Revoltion; 08-01-2011 at 11:53 PM.
    Reality scripted TV.
    Chasing fifteen minutes of fame.
    Fight over fuel.
    Violence in school.
    The youth are as confused as I am.

  3. #3
    Join Date
    Jun 2010
    Location
    On a boat to Neverland.
    Posts
    552

    Default

    Sign me up!! I love the offline version of this game.
    Wow ... it's been a really long time.

  4. #4
    Join Date
    Jun 2010
    Location
    Cort, chronicling the downfall of Admiral Castas
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    3,864

    Default

    Woo! I here. I ready.


    That kind old lady stopped the rain for us.
    She said it would only make us cold, and miserable, and sick.
    We thanked her and hugged her and she walked away smiling warmly.
    I miss the puddles...

  5. #5

    Default

    I don't have much of a choice :/
    OH MAH GAWD I R DURMB HURP DURP


  6. #6
    Join Date
    Aug 2009
    Location
    Building a religion... a limited edition...
    Posts
    15,996

    Default

    I guess I'll sign up ^.^

  7. #7

    Default

    Could we play this using throwaway alt accounts so no one knows who anyone else is?
    Can any green IP check or just purple?

  8. #8
    Join Date
    Dec 2009
    Location
    9th circle of Hell...
    Posts
    2,168

    Default ...

    Im in...for the family
    Im'a Fireing my Layzah!!!

    (‘) (.)
    /ŻŻ/_o___o___o___o____o__
    BWAAAAAAAAAAAAAAAAAAAAAAAAAAAA****AAAAAAAAAAA!!!!! !!!!!!!!!!!
    \__\ŻŻoŻŻŻoŻŻŻŻŻŻoŻŻŻŻŻŻo

  9. #9
    Join Date
    Nov 2009
    Location
    New York
    Posts
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    Default

    All Roles are PM'd to people.
    Actions happen at the end of the round, so I don't know what is to hide. (Besides things like seer, which happens whenever I get the PM).

    If they can't see PMs, then it doesn't matter really.


    But if you want to, go ahead. I'd like to be notified who it is though so that I can be sure a reliable person is entering.
    Last edited by Revoltion; 07-19-2011 at 11:07 PM.
    Reality scripted TV.
    Chasing fifteen minutes of fame.
    Fight over fuel.
    Violence in school.
    The youth are as confused as I am.

  10. #10
    Join Date
    Jan 2010
    Location
    earth :)
    Posts
    117

    Default

    can i sign up?

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