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Thread: Captchas Now Testing on ss57 and ss60

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    Quote Originally Posted by ruudong1 View Post
    when im defending if i have lets say 6 attacks incoming few seconds appart

    i send layers out on camp attack then recall after every hit if them layers ware not there depending on the attack u could lose 300k arch


    this all happens in seconds so yes pressing a x button or trying to put in a code

    you miss my point, i proposed for troop TRAINING in barracks, not movement. timing is needed for moving things around, but switching heroes and queueing barracks in the seconds before a wave[s] land is pretty rare, and not really necessary.

    the commands i see as mostly untimed are:

    troop training
    hero rewarding
    hero upgrading
    market useage
    any kind of building/demolishing

    in the years i played this, only time i done any of them in last minute before a hit was because i ***ked up or forgot earlier - so i deserve to take a hit lol

    i dont see the harm in a WORKING captcha system on these commands.

    commands like attack/transport/wall def building - that all can be needed last second, captcha would be devastating.
    Last edited by acer5200; 08-06-2011 at 09:37 AM. Reason: Double post
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