Page 6 of 8 FirstFirst ... 45678 LastLast
Results 51 to 60 of 78

Thread: Trojan raid legal? No, it's a bug to be fixed.

  1. #51
    Join Date
    Aug 2009
    Location
    Scotland
    Posts
    549

    Default

    completely agree with ya mati

  2. #52

    Default

    Quote Originally Posted by Morgan le Fay View Post
    Whether we like it or not it's been officially labelled a glitch or bug people.
    Instead of whining about how it's "unfair to you" look at ways that allows for the easy transfer of cities between allies in Age I. I see there are some promising ones being suggested already.

    Oh you can't say the sneaked this one through the backdoor, we've all been warned!
    Explain to everyone why is, us not liking that they decided that something is a "glitch" out of the blue yet again, and us expressing our opinion about it, whining?

  3. #53
    Join Date
    May 2010
    Location
    Cracking my whip
    Posts
    3,473

    Default

    Well every time something gets changed the chanting starts of how "this is unfair, it's going to ruin my game" etc. I don't agree with the timing, Evony's methods have a lot to be desired, after all this is a bug that's allowed to remain for over 2 years. They can't argue that they didn't know about it, however they have given us plenty of warning that they intend to fix it.

    As for the reps stating it was a legal move unless it's been written down in a PM or personal email to certain players I have never seen such a statement here in the forums. I know I said it might have been legal because I seriously thought it was but it seems that I and a few others were wrong.

    If they come up with a way of making the city transfer between allies as simple as the Trojan allows then I really can't see how it will increase multi accounting. Actually the Trojan already allows players to keep "extra" cities squirreled away in alts for them to move in to to attack a red flag when ever they want. Seen that happen a few times. They also use them to build up res and therefore instant war city loaded up with food.

    Thanks to Infinitus for the epic B'day pressie!

  4. #54
    Join Date
    Aug 2009
    Location
    Scotland
    Posts
    549

    Default

    Quite confused with some of the points made on this..

  5. #55
    Join Date
    Aug 2009
    Location
    Scotland
    Posts
    549

    Default

    +rep to awesome just because i like the quotes in your sig.

  6. #56
    Join Date
    May 2010
    Location
    Cracking my whip
    Posts
    3,473

    Default

    Quote Originally Posted by Mati2 View Post
    1) People will alt hop. In order to keep more cities and more resources on hand, they will keep more alts in a line up to make it easier to exchange with distance.
    2) In terms of spying, which is what I mentioned before not res accounts, there is only one reason to send a real person. Otherwise, you might as well reinforce the alt for the entry scout and then send it.
    3) People will continue to use alts for res regardless if this is fixed or not. I don't understand your third point. You don't need the ability to trojan to hit a dump point or switch into an alt alliance for transport.
    • It already happens.
    • Well the only way to stop spies is to stop alt accounts altogether and we all know how hard they are to police.
    • What I meant was you already have a city stocked up with food so it saves the transportation. All you need do is move your troops in to, a time saver so to speak. Also can save you teleports.


    One the suggestions that acer has put forward is that an ally would have to "accept" any reinforcements. Meaning no one can sneak troops in.

    Quote Originally Posted by Baldyhun View Post
    Quite confused with some of the points made on this..
    I have to agree with there. I need a drink.

    Thanks to Infinitus for the epic B'day pressie!

  7. #57
    Join Date
    Oct 2010
    Location
    new jersey
    Posts
    267

    Default love it

    Quote Originally Posted by LORDBEASTwn1 View Post
    If you dont notice your upkeep jump from 20mil to 40mil...
    You shouldnt be playing. (The game is about paying attention to detail)
    So yes its legal: IF YOU ARE STUPID ENOUGH NOT TO NOTICE.
    first their is the sheer joy I make a post that asks a simple yes or no question gets a clear answer no on the first page then it goes on for 6 pages lamo.

    I get swared at out so bad posts have to be taken down.

    but on to the specific points

    if you dont notice the food increase you suck:
    well no not really if we are talking age 2 you advance tell right next to them the catapults will be there in 5 minutes and once they arrive you scout wave will get there in like 12 second if you are 1 or 2 miles away so the player would have 12 seconds to:
    1 notice the food increase
    2 say wth
    3 check their facebook buff cheek their troops check there embassy
    4 say why are their 9 reinforcements
    5 say ha ha cool they are all cataputs
    6 remember this bug exists and click the button

    that is a lot to do i 12 seconds

    True he will have 5 minutes to see a green flag port next to him and check that odd ball page of reports to see what his allies are sending him but again 5 minutes.

    for age 1 you cannot use advance teles like that but you can use random porters like that and scouts in the same state going 50 miles do not take more then 5 minutes or so.

    and I think those 6 steps are a lot to do in 5 or even 15 minutes there are all kinds of wacky things that effect food consumption in this game and if some one has 10 cities and is queing up the barracks of all ten cities it takes 30m-1h hour just to do you ques lower production appoint attack hero que the rack appoint pol hero raise production to 100 send out your 10 farming runs move to the next city get started... wait a minute why is my food production -40 million...

    boom all dead

    the solution to this problem is to keep you embassy gates closed or have 0 recruitment in your alliance those are not things the developers would like to have. They will reduce life on the servers.

    my bigger question is how will evony put things back to normal. the queen issue was simple enough take away the extra queens give the old ones back. Cities have been lost to this on all servers massive battles have happened how do you undo a Battle of 5 million archers and 1 million catapults and the transfer of a major city level 16 city and a few hero's just any major players city in age 1 to you put these cities back often when the new owner spent money on them. I suspect evony will just say no more the bug is fixed.

  8. #58
    Join Date
    Apr 2010
    Location
    By the Sea.
    Posts
    447

    Default

    Quote Originally Posted by Morgan le Fay View Post
    [list]One the suggestions that acer has put forward is that an ally would have to "accept" any reinforcements. Meaning no one can sneak troops in.
    I have to agree with there. I need a drink.
    Having to accept RFing would cause even more account sharing, as alliances would not be able to RF a player while they were offline (this has different implications depending on how old/new a server is).

    And yes, drinks all around, please.

    ^^Look Ma, Voulkos' first siggy done outside of MS Paint!!

  9. #59
    Join Date
    Aug 2009
    Location
    Scotland
    Posts
    549

    Default

    Quote Originally Posted by Morgan le Fay View Post
    • It already happens.
    • Well the only way to stop spies is to stop alt accounts altogether and we all know how hard they are to police.
    • What I meant was you already have a city stocked up with food so it saves the transportation. All you need do is move your troops in to, a time saver so to speak. Also can save you teleports.


    One the suggestions that acer has put forward is that an ally would have to "accept" any reinforcements. Meaning no one can sneak troops in.



    I have to agree with there. I need a drink.
    Grab me a beer.

  10. #60
    Join Date
    Aug 2009
    Location
    Building a religion... a limited edition...
    Posts
    15,996

    Default

    Quote Originally Posted by Morgan le Fay View Post
    One the suggestions that acer has put forward is that an ally would have to "accept" any reinforcements. Meaning no one can sneak troops in.
    Maybe you should re-read my suggestion because I never said anything about accepting reinforcements.

    Also, it was one suggestion, not multiple ones.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •