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Thread: Japanpimp Battle Reports

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  1. #10
    Join Date
    May 2010
    Location
    Japan
    Posts
    2,473

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    Quote Originally Posted by Domi View Post
    In report 2, you get a perfect setup, he has no ballista or catapult defending, some cav in that case would have ripped open his archers. But you bringing a ballista to the fight re-defined the starting range. And prevented your cav from reaching his archers in the first round

    You put a lot of effort into trying to understand how the evony combat mechanics work. My suggestion to you in that case would be to focus less on amount of rounds, and more on what happens in each round. That way the amount of rounds become self-explanatory
    Domi, I followed your advice. But you know what? Removing balls made little difference. Only ~200k archer difference. But other kills were ZERO.

    You should compare these reports.
    In the first report I kill Pike, Sword, Archers, etc...
    http://www.inetassociation.com/evony/20110831-02.jpg

    In the second report I kill only 233k arches.
    http://www.inetassociation.com/evony/20110909-02.jpg

    In third report I kill only 245k archers.
    http://www.inetassociation.com/evony/20110909-05.jpg

    Defending hero did not change.
    My hero only changed by 30 atk points.

    I do not see much difference in archer losses although I more than doubled my horses. But overall, 20110909-05.jpg gave me the best cost/performance ratio.
    Last edited by japanpimp; 09-10-2011 at 03:38 AM.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
    Please read the link below.
    My Evony Videos

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