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Thread: Japanpimp Battle Reports

  1. #11
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    Quote Originally Posted by Oro View Post
    Ok japanpimp let me clear somethings up for you.
    In the reports you posted layers had no point since the battle started with both enemy and friendly archers within range of each other. So the layers could have been 1 or 5k or 50k it wouldn't have kept your archers alive longer than round 1. You notice more kills in the reports with more defending layers because your extra layers crashed into opponent layers causing some damage. I like what you did with the archers instead of going with 1 big batch where most of your archers don't get queen bonus, but since there is not much point in what you are doing currently its probably best to reinforce over a hh from an ally or if you have one yourself. An ally hh can't be drafted and a hh cannot be lost on defense so there is no risk in doing it.
    I meant layers beyond 100k have no point if a King/Queen or normal feasting hall hero with only 100 leadership is being used. They can only lead 100k layers. HH's have around 250 leadership. So they can lead 250k layers.
    In the reports I want to show some things we can all learn from related to Age 2...
    1. Notice how in the original post my layers did not exceed 100k. Notice their kill results. Notice the 12 star set. Notice the battle rounds.
    2. Now notice the most recent battle reports. Same opponent, similar troops on opponent side. Yet notice I used more than 100k layers, up to ~300k layers. Also, notice my 1 gear at 1 star. Yet notice the kill results are about the same as the OP reports.

    This helps us learn a few things.
    1. Using layers of more than 100k each is a waste and does not help much if you do not have a HH
    2. 8 gears at 15 stars/5 gears at 12 stars is not much different than 8 gears at 15 stars/2 gears at 14 stars/1 gear at 11 and 1 gear at 1. The whole life bonus thing seems to be the same. So it must work on a curve. That means crashing one gear to 1 star may not make that much of a big diffrence than we all thought.

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  2. #12
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    Quote Originally Posted by japanpimp View Post
    I meant layers beyond 100k have no point if a King/Queen or normal feasting hall hero with only 100 leadership is being used. They can only lead 100k layers. HH's have around 250 leadership. So they can lead 250k layers.
    In the reports I want to show some things we can all learn from related to Age 2...
    1. Notice how in the original post my layers did not exceed 100k. Notice their kill results. Notice the 12 star set. Notice the battle rounds.
    2. Now notice the most recent battle reports. Same opponent, similar troops on opponent side. Yet notice I used more than 100k layers, up to ~300k layers. Also, notice my 1 gear at 1 star. Yet notice the kill results are about the same as the OP reports.

    This helps us learn a few things.
    1. Using layers of more than 100k each is a waste and does not help much if you do not have a HH
    2. 8 gears at 15 stars/5 gears at 12 stars is not much different than 8 gears at 15 stars/2 gears at 14 stars/1 gear at 11 and 1 gear at 1. The whole life bonus thing seems to be the same. So it must work on a curve. That means crashing one gear to 1 star may not make that much of a big diffrence than we all thought.
    Now you have lost me, of course crashing one star makes a difference. Your troops lose over half their life. It makes little difference though if the defender can 1 hit you with or without the life bonus. There are plenty of situations where over 100k layers are a good thing, heck there are attacks that are pure layers and work well. Like I said in a post on toeesquires thread, do not deal in absolutes.

  3. #13
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    It'd be interesting if you research into this "curve" and there really is something more that has been missed, which I have no doubt there has been something missed.
    NA19 forever

    Does anybody actually read this?

  4. #14
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    Quote Originally Posted by Oro View Post
    Now you have lost me, of course crashing one star makes a difference. Your troops lose over half their life. It makes little difference though if the defender can 1 hit you with or without the life bonus. There are plenty of situations where over 100k layers are a good thing, heck there are attacks that are pure layers and work well. Like I said in a post on toeesquires thread, do not deal in absolutes.
    I am posting battle reports with information related to star sets and so on. The reports tell a story. I am trying to explain the story. If you don't agree with my observations, fine. Make your own observations based on the reports. But the reports don't lie. And to me it looks like the crashing of 1 gear down to 1 star made no difference. As well as adding troops beyond 100k layers. now, if you want to talk abotu how absolutes are bad and we should avoid them, then that applies to the star sets and life bonuses too. Yourself and others are saying that crashing the stars on 1 gear makes a difference. That is an absolute. I am saying it may not make that much of a difference. I mean , look at the reports. Besides, does it make sense that having 14 of 15 gears to max stars and 1 of 15 gears to only 1 star would cause that much of a difference? That is an absolute that some players are trying to use as fact. I am saying "You know what guys, look at the reports and my one gear crashed to 1 star.... did not change the batle that much"
    Thus there seems to be a curve. The star system is not an absolute. It is a curve. How the curve works I have no idea.

    Quote Originally Posted by darknoob View Post
    It'd be interesting if you research into this "curve" and there really is something more that has been missed, which I have no doubt there has been something missed.
    Really hard for me to do. I would have to test all types of various star combinations

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  5. #15
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    The attack on my queen was the same on the OP reports as well as the new reports. Any "bonuses" I have did not seem to change based soley on the star level of 1 gear changing.
    I am beginning to think that any bonuses are tied to gear level (1-10) and attack of hero. Since I have a 850 attack queen and all level 10 gear then I get "x" bonus. I noticed that when my attack droped below 800 that there was a large raise in troop casualities. Of course stars influence hero attribute levels like attack and politics and so on. So maybe we are confusing "star sets" with attribute levels. A 12 star set will get you 550 attack. But so other combination of star levels. The curve has got to be tied to gear research level and hero attribute. All of which are easily influenced by star levels and gear levels and hero levels.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
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  6. #16
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    Japanpimp, saying that a 14 star set is better than a 1 star set is a fact, not a absolute statement. Saying that the drop makes little difference is an absolute.

    In the reports you posted the drop from 14 star set to 1 star set made little to no difference because, with or without the life bonus the opposing archers had enough attack to annihilate your archers. So the star set didn't buy your archers more shots, if you want to know why sending 300k archers didn't cause increase in damage go check out the 2nd paragraph of my very first post. I edited it later and I don't think you were able to read it all.

    Please stop creating new concepts of star sets and battle mechanics when you do not properly understand the current ones.

  7. #17
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    Quote Originally Posted by Oro View Post
    Japanpimp, saying that a 14 star set is better than a 1 star set is a fact, not a absolute statement. Saying that the drop makes little difference is an absolute.

    In the reports you posted the drop from 14 star set to 1 star set made little to no difference because, with or without the life bonus the opposing archers had enough attack to annihilate your archers. So the star set didn't buy your archers more shots, if you want to know why sending 300k archers didn't cause increase in damage go check out the 2nd paragraph of my very first post. I edited it later and I don't think you were able to read it all.

    Please stop creating new concepts of star sets and battle mechanics when you do not properly understand the current ones.

    Well, I am not too sure about that.
    I know that some forum members think they have the whole star set thing figured out for the most part. But truth is, we don't. It is clear from my reports the star set bonus did not help at all. And you need to consider the fact that I had 150k pike and sword, twice as many as in the OP reports. Yet they did not go extra rounds.
    And do I really need to understand exactly how battle mechanics work in order for me to say "Hey, we might be wrong on the star life bonus and how it works or when it kicks in"... No, no I do not. Fact is, nobody understands it. A few think they do but they could be dead wrong. From what I am seeing looks like all bonuses, life, whatever are tied to hero attribute levels which are in turn dictated by gear levels and star levels.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
    Please read the link below.
    My Evony Videos

  8. #18
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    Quote Originally Posted by japanpimp View Post
    Well, I am not too sure about that.
    I know that some forum members think they have the whole star set thing figured out for the most part. But truth is, we don't. It is clear from my reports the star set bonus did not help at all. And you need to consider the fact that I had 150k pike and sword, twice as many as in the OP reports. Yet they did not go extra rounds.
    And do I really need to understand exactly how battle mechanics work in order for me to say "Hey, we might be wrong on the star life bonus and how it works or when it kicks in"... No, no I do not. Fact is, nobody understands it. A few think they do but they could be dead wrong. From what I am seeing looks like all bonuses, life, whatever are tied to hero attribute levels which are in turn dictated by gear levels and star levels.
    Japanpimp before I go ahead and make another point I would like you to go back and address the points I have already made against your theory of the proven starset system being completely wrong. I would love to have a intelligent conversation with you where both of us are making interesting points but currently you are making this very difficult.
    Last edited by Oro; 08-31-2011 at 11:45 PM.

  9. #19
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    Quote Originally Posted by Oro View Post
    Japanpimp before I go ahead and make another point I would like you to go back and address the points I have already made against your theory of the proven starset system being completely wrong. I would love to have a intelligent conversation with you where both of us are making interesting points but currently you are making this very difficult.
    Woldere, this is my battle report thread. I am here to post my battle reports along with other information. I want to provide reports and information and real world examples so others can learn.
    Now, if players like yourself already have everything figured out for the most part then I guess there is no need for real world battle reports. Just battle calculators that you guys can make. But wait, everyone gave up on the Age 2 battle calculators because they cannot determine exactly how and when certain bonuses kick in based on hero attribute levels, star levels, gear levels, leadership levels, etc...

    So is it OK for me to keep posting my real world battle reports along with pertinent star level and hero attribute information and other info? Or is it all totally useless since all of you have everything figured out and can forecast battle results in every situation with a high degree of accuracy in Age 2? Nobody can. The workshop gear levels, hero attribute levels, star levels and star combinations, etc.. all make the calculations extremely difficult.
    That is why I am posting real world reports along with all relevant info so we can all learn by examples.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
    Please read the link below.
    My Evony Videos

  10. #20
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    Not reading all, not did breakdown. Just that leadership work different than all expect. 1 star do 110k leading troops, 5 stars 115k, and 9 stars 120k.
    Don't know about 12, 14 and 15 or using HH, any set.
    As all can see in dxcalc.com/age2, many reports work bad and for sure that isn't leadership per each unit (I posted a report 1 year ago about, each troops under optim but total over optim), even dxter tried round by round leadership changing.
    I have final results, from where i say only that leadership affect the attack too not only the intel of heroes (thats not new), in a very strange way, but do same penalty to both (thats new if we make other supposition). arround 850 reports to see how...

    I think evony not agree us to have battle calculator.
    But better to know how to use us money to upgrade stars/gears, for both parts, players and evony.
    A little help and i will say more. Until then im back to layers, too much to work here also.

    .
    Tp,Wk,Sc,W,Pk,Sw,A,Cv,Cp,B,R,C.

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