http://www.inetassociation.com/evony/20110911-01.jpg
Start range 1400:
--------------Round 1:
Defender Cavs move at 1400, phract 1150
Cavs hit archers, all attacker melee kill cavs
Attacker archers kill archers
--------------Round2:
Defender phracts move at 1400 and hit archers and die
Attacker archers kill scouts
--------------Round3:
Defender pike and swords move to 1400 and hit archers
Attacker melee hit both pike and swords, the archers hit pike.
Survive both pike and swords
---------------Round4:
Same, just melee hit only swords.
---------------Round5:
Same, pike hit archers, swords hit warriors (archers under warriors power now) , and the RAMs come in range and hit pike (next unit after warriors in power now).
RAM kill 64 pike, then defender use corselet.
Because only in that round something decide to attack the warriors (that mean died enough pike swords) defender use warhorn.
Another reason, at the end.
------------Round6:
Swords and RAM hit archers.
Remaining attacker melee hardly kill the rest of pike and swords.
All happen at 1400 with help of the attacker scouts, without it and warhorn, swords and/or pike still survive.
Still RAM and Transporters present, they get killed in this order:
-archers kill first transporters (fastest unit) that are under 1% of archers power,
with warhorn, then in same round archers kill RAM (lucky, that unit was over 1%).
..............................
Loses that i get, using valleys leadership rules:
...........................
Warriors - 25426
Pike -64
Archers -406372
...........................
I cant give clean details for melee fight, that's the single case where results are close by report. I can go under 400k archers loses but then the warriors go over 100k.
Later with details or corrections.
.
Bookmarks