Quote Originally Posted by Chaska View Post
Upon searching for answers in lue of the ‘Double Truce’ since my post has been ignored in another thread; I am hoping to bring this threat back to the front page of the forums.

It seems that we can all rant and rave to Jim Bob about the alliance 24 hour cool down period. However nobody wants to bring light to an issue such as this.

When dream truces were about you were able to stack them on top of each other with no cool down period or you were able to stack them on your regular truce, thus having a 22 hour truce and then left with a 2 hour cool down period.

This is not the case here.

Those players that use a bot are able to surpass and use two truce agreements at one time. Therefore, they are in 24 hour truce. Some even manage to take it further. I have known players to truce for 2, 3, 4 or more days, putting themselves into refuge instead of dealing with the war or the other player that has door stepped them.

Evony has wanted to know why there are less and less wars going on. This is part, a major part, of why.

What do you gain when you move in on an enemy to only have them cower into ‘Double Truce’?

Nothing but pure aggravation.
Atleast they truced on you, some would just moved the resources back and forth after i wiped most of their troops. I wasted more food on the mech and transport trying to plunder them. Smart move i would say, i remember doing it to others, but didn't realize how annoying till i was at the other end =).