reducing from 72 to 24 hours cooldown does not resolve the issues many players have raised. This still leaves players out in the cold. Evony ask yourselves this: how long does it take to loose a city if attacked and your alliance cant help you? Does it take 24 hours or 72 hours? Neither! It takes a lot less, so you will be driving players to find ways, probably ways against the rules, to get around the cooldown!