I voted for the cap on alliances simply because I believe a cooldown is unfair to all players *accidental bootings
*prest dumps
*scouting allies cities for loyalty which is needed not just for ppl who wish to try scoop it from under the enemy, but also for the Govenor function...this is pretty much THE only useful function a govenor has, and why we vote for our gov, to help save Allies cities.
*moving to blue allies to help smaller players with rein etc.
Some points can live with a 24hour cooldown, MUCH preferable to a 72hour one if the decision is to keep a cooldown at all.


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