Quote Originally Posted by Jonathan Na1 View Post
OOh of course, I have no idea how to attack or defend lol...
Selection of the many I have, might suggest otherwise

Attack:

http://ww.evonyurl.com/m82thx (15 versus 0)
http://ww.evonyurl.com/qwp8ww (15 versus 0)
http://ww.evonyurl.com/xxz4cg (15 versus 0)
http://ww.evonyurl.com/z2qruy (15 versus NPC)
http://ww.evonyurl.com/k0sr29 (9 versus 12)
http://ww.evonyurl.com/b8szo1 (9set versus 9 set)
http://ww.evonyurl.com/0wiwt0 (12 versus 13)
http://ww.evonyurl.com/32nux4 (15 versus 13)
http://ww.evonyurl.com/f6xbg5 (15 versus 13)
http://ww.evonyurl.com/5fsrhm (15 versus 9 or 12)
http://ww.evonyurl.com/mai2a0 (15 versus 9 or 12)
http://ww.evonyurl.com/n8vrqk (15 versus 9 or 12)


Defence:

http://ww.evonyurl.com/i6bypt (13 set versus 15 set)
http://ww.evonyurl.com/6soy63 (13 set versus 15 set)
http://ww.evonyurl.com/5jzzfk (13 set versus 15 set)
http://ww.evonyurl.com/4xt41l (13 set versus 15 set)
http://ww.evonyurl.com/u9xyf1 (13 set versus 15 set)
http://ww.evonyurl.com/wi2kve (13 set versus 15 set)
http://ww.evonyurl.com/tf2it3 (15 set versus 15 set)
http://ww.evonyurl.com/so2od6 (15 set versus 15 set)
http://ww.evonyurl.com/575bnm (15 set versus 15 set)


Ooh wait sorry though lol, I'm clueless I forgot, I guess I better noob out
while those are pretty hits theyre really just standard, i personally pay attention to layering and mech ratios. as you target specific troop types to determine whether a player really knows what they are doing. like for instance why 15k rams in those first few mech hits? 1k would accomplish the same thing, the extra wave room being used on more ballies and pults