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Fully expected results you are describing. In compact defense archers and ballistas are in immediate range of the enemies, so they'll only have a single shot assuming that the defense have enough power to wipe them out in a single hit. That goes for ballista and archers. That's why ballistas do only little more damage in such a setting, not really worthwhile employing them unless you have eliminated all archers/balls/pults of your defender. Your layers are pretty much worthless in this scenario as first all archers get killed and then the enemy archers will pick out the rest of the layers one after the other. Wrong sequence for you.
To break down the compact defense it's just hitting with archers until you killed all enemy ranged troops (a/b/p), and then you'll have to kill the layers.
Btw - a learning from that is as well that if you want to inflict massive damage with mech waves, you should do that before you have spammed off all wall defenses. For your ballies the increased range is actually helpful in increasing the damage your are dealing out.
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