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Thread: Mafia IX

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    Default Mafia IX


    It's mafia.

    Told by Lord Tevo, Lord Sho tells us:

    Mafia is a game. It is played in real life, and from that, we have derived an internet-friendly version that is playable here on the forums. That's right, here's the game you all know and hate. Except now the rules have been changed, so you can hate it even more!

    The Rules:

    Objectives: There are two sides: the Mafia and the civilians. The Civilians win by lynching the Mafia and the Mafia wins by killing the Civilians.

    Process: This game consists of rounds. Each round lasts two days. There are two parts to a round: the day phase and the night phase. The day phase lasts the entirety of the round in the online version. The night phase is instant and consists of the host declaring who was lynched and who was killed, along with any other events that need mentioning. During the day phase, players vote on who will be lynched that round. There will always be someone chosen for lynching. Ties will be broken by a random number generator. Also, if a player has a special ability that requires them to PM the host in order to use it, they do this during the day phase (seeing as the night phase is instant and all).

    PMing: Players are free to PM whoever they want. However, the Host's PM is not allowed (unless you are sending it to the host), nor can you ask another player about what the host PMed them (you can ask them what their identity is etc, but nothing about the PM sent to them). Also, when you are killed in the game, you may no longer PM anyone in the game or post in the thread.

    Mod-Killing: Any player in violation of the rules will be mod-killed. Also, any player inactive for two rounds in a row will mod-killed.
    Remember, secondary roles have nothing to do with primary roles.
    NOTE: Primary and Secondary skills occur in "real time" meaning that whichever order they are PM'd to the host is the order in which they occur.

    Some secondary activated skills notes: This does not apply to primary roles. You may only use one activated skill per round. If you use your activated skill and your skill is changed later during that round into another skill that requires activation, you may not activate that skill. If your activated skill is changed before you used it, you may use the new one that round. If your activated ability was used in the previous round and you can only use it every other round and your ability is changed, you can use the new ability this round (even if it happens to be the same ability). If you used the priest's ability in a previous round, you still get the information that you would get even if your ability is changed. If you used the shielder's ability and your ability is changed, you still have the "gravity pull" status, because it can not be turned off. By saying "no lynch" you cast a vote for yourself, and it will be treated as two. By voting for yourself you cast a vote that is treated as two. So is voting for yourself. So vote or die.

    Posted votes always show visibly as 1 point, unless someone is voting for themselves, in which case it is 2 points. Number-changing abilities should not be shown, and will be calculated into the final results by the host at the end of the round, assuming they are activated.

    IMPORTANT: You MAY NOT talk about this game with people who are dead. In addition taking this game outside the rules is PROHIBITED. Anyone found to do this will be punished based on the severity of the crime.

    Recent changes/clarifications to the game

    Extension to Mod-Kill Rule: An accumulation of three rounds of inactivity during the duration of the game will result in a modkill.

    People who are modkilled in Mafia are banned from the next game of Mafia unless granted pardon based on the evidence presented.

    People who are modkilled twice are banned from the game unless pardoned. One new modkill will ban again.

    That should be everything you need to know in order to play the game.


    Sign ups for the next game will take place in the same thread when the current game ends.
    Last edited by Revoltion; 12-19-2011 at 11:45 PM.
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