No ... I am KING of the world, he is Acer5200 the INVINCIBLE!!!!
and you are just a ...... bat
No ... I am KING of the world, he is Acer5200 the INVINCIBLE!!!!
and you are just a ...... bat
Last edited by King Alboin; 03-27-2012 at 11:02 AM.
Fresh420, even though I've been widely regarded as an idiot in the past by certain others, and have gotten the brunt of their "ministrations," you REALLY make me wish that there was a red rep button still around so that I could use it on you, even if it only be just once (better yet, each time you post).
Now, back on topic.
Moving on from the controversial subjects of smell, let's go to the subject of touch, sight, and also mobility.
First, in the realm of touch, I think it fairly obvious that their nervous system dictates that they've got one, however blunt it may be. Their almost extreme pain tolerance suggests that they have got little of that sense left, but if they can taste things and like the flesh of humans as consequence, then reason must also dictate that the less delicate portions of their skin ALSO have nerve endings remaining.
Therefore, the inevitable conclusion is that they've got a sense of touch, however limited. However, I really doubt they use it much, other than when actually attacking their victims and feasting on them, as I highly doubt zombies actually interact much in any sophisticated way, their brains having been horribly damaged.
Onto mobility: There's not much to be discussed here. Obviously it has to do with how intact the remaining portions of their brains are for them to be able to move either swiftly -- or hardly at all. It must be taken into consideration, therefore, so that we don't misconceive them as either fast or slow before getting eaten by one that's somewhere in between.
As for sight, let's just go with the stance that they do in fact at least sense prey wandering about, be it with their eyes or not. However, they do "see" things in their own fashion. How else would they relentlessly chase prey down?
I am sure that it's in fact their eye(s) that they are using, based on all the other evidence we've heard about how they sense our approach or retreat. As this subject has been discussed exhaustively, I won't beat a dead horse. LOL
Nope, sadly there isn't, because people kept redrepping each other pointlessly more than not in the end...
And now Fresh420 came. Don't worry, that button will be back soon.
But onto killing zombies... What's the best way to kill and then run when there's too many?
not since the red rep button war of nov '11
Interesting, their pain receptors must be always on edge, but tolerated to such a point that it does not register as pain, but tone down to a soft hell.
and yet, now, however, if they are useing their eyes, then a improv flame thrower would work, same as if they are using their smellers.
and I agree that it would be advisable to not underestimate their speed. Each and every individual Zomb would have his/her/it's level of mobility, depending upon the present rate of decay.
Now what say you on their balance. The semi circular canals with that little bubble trick along with the barometric pressure equalized through the eustatian tube, would that not throw off their balance?
see? I like fire, fire seems to be a good deterent, it may not stop them, but I think it can divert their attention to like trying to figure out a way to put out their faces
Last edited by King Alboin; 03-27-2012 at 11:17 AM.
What about shrapnel-producing explosives, like hand grenades? I know those will always be in short supply, but you've got to admit that they do have easily the potential to be effective.
yes, I would think so. but hand grenades work both ways, so definate wisdom or forethought, would need to precede the use thereof
As for flamethrowers, there is also the dire need to keep fuel at all times. This could be trouble, as fuel does get heavy fast, especially if you plan on ever venturing out of a city to get to the next -- unless you've managed to get a working car along with its keys, with a full tank to boot.
EDIT:
Something something something Dark Side... ... ...
Something something something complete... ... ...
yes, though not the conventional flamethrower, the one that dabest thought up ...
seemingly ready available, easy to carry a satchet of these, direct facial fire, burn dem Zombie boogers and split.
for a fortification? use molotov's special preserves
if you have enough time, dig a berm, fence it about with pointy small tree trunk stakes, and light and toss, into any advancing herd. Any flaming Zombies getting stuck on your stakes, just shove off back into the ditch, using a long pole.
There rasterbee, saving on bullets, huh.
Last edited by King Alboin; 03-27-2012 at 12:14 PM.
Unfortunately, I've personally tested the aerosol can trick... It is sadly ineffective in dealing with more than one or two zombies.
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