
Originally Posted by
Jurnis
I agree with BigNorr in the fact that there is more safety in numbers, and that a group should be built of trustworthy people.
If it were ideal, I would build a group consisting of a core of intelligent, agile individuals, who are used to stuff like climbing, using swords, ranged weapons, and the like. The main body will consist of the rabble -- in other words, those who know nothing but how to fight with basic means.
The intelligent ones would of course HAVE to be fit, well-equipped for their field of expertise, and quite naturally saved until things really get nasty. They will be the "elites" of the group, led by one who has a lot of experience with strategy (and that I do have).
Jobs will be assigned by the core leadership to those according to their talents, and if there is nobody talented at a certain job/skill/weapon's use, then the one who sucks the least will be allotted that job/weapon/whatever-it-is.
-- Gathering, will be naturally allotted to those too weak, slow, or unintelligent to be suited for anything else, and will naturally not be very high up in the social ladder. They will likely to be the first to die/get infected in the event of a zombie infestation/invasion.
-- Hunting, will be assigned for those who are quick, and have good aiming so that ammunition is not wasted. They will not be the strong ones, but they'll be the fast ones. These same people will also be used to snipe at rival human colonies (if necessary) and will scout for any zombie activity while abroad in their search for food.
-- Fighting, will ONLY be assigned to those with the brute strength to do it 24/7. This job will not be assigned to those who are invaluable to the group, but rather only assigned to those bulky enough to take on a zombie infestation/invasion and take down a number before going down themselves. These members will be somewhat expendable, but nevertheless valuable in keeping watch 24/7 upon the camp/settlement.
-- "Housekeeping" is assigned to those who are ill-fit for anything else, yet healthy enough not to infect their fellows. Everyone will start here, before being assigned ANY other duties, to determine where they will be placed, if away from housekeeping. These people are merely for making sure that the overall state of the camp/settlement is liveable, and that food is kept where the elements and even animals cannot damage them. In the case of zombie infestation/invasion, these people will make sure that the troops are well-fed, and that everyone that they are assigned to keep track of is back at camp by curfew, or when an attack happens.
-- Leadership duties will be assigned like the military does. Everyone else are grunts, and the core leadership and the officers are the command. After initially picking the core people the leader (idealistically me) keeps around himself, ALL promotions may be earned through merit only. Most of the leadership will be confined to camp, or else in command of hunting groups, gathering groups, and even the housekeeping and fighting groups. In the case of an infestation/invasion, the Officers will be at the front or at where their stations are located, rather than in the command location, where the Captains (the core people/leadership) and the General (the leader, again idealistically me) will be at most of the time.
I know this can use work, but this is taking into mind that there are NO MORE than fifty people at the camp/settlement at any given time.
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