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Thread: Truce Discussion

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  1. #1

    Default Truce Discussion

    Not really a thread to complain about truce just here to point out some flaws in trucing. Ok so a player can go into truce when under attack said player can't launch anymore waves on the truced player for 12hrs. Said players can't hit npcs for 12hrs but can still move their heros and troops between cities and can also hit vallies. With the introduction of double trucing players have been trucing for days and rebuilding their army while under 24hr our protection. Players are still able to hit vallies meaning they can still farm for lumber while in truce meaning the truce really doesn't hurt said players besides the inability to hit tens for 12hrs. If a player has a high hero they can rebuild quite a massive army in a few days while in truce for a couple of days. Wouldn't something like an advance port lockdown in truce seem like a better idea to stop the player from sitting in truce for days at a time. Truce just doesn't seem harsh enough and is now used as a bail out instead of holiday. Its annoying to wait out a player for 12hrs launch waves and see their cities go back into truce minutes after them getting out. The lockdown idea is just the first thing that popped into my mind i'm sure there are better ideas out there but the current trucing system needs a bit of tweaking due to double truce.

  2. #2
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    I'd just holiday if this were implemented lol
    <23:17>[Class E]: this game could be awesome

  3. #3

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    Yeah double truce needs to be fixed. I'm surprised it hasn't been done so already.

    I do know though that if you send screen shots when they first go into truce and 12 hours later when they were supposed to have come out, they are normally banned within 24 hours. But I also know a number of people know this and drop all their valleys when they do it so the defender can't really report someone for holidaying while in truce.

    I don't think rebuilding troops during truce is bad, isn't that the point of them? What would be the point of trucing if in 12 hours you're going to be in the same position as you were before the truce?

    As for the valleys, its a little confusing. It never really made sense to me, you can't farm cities but you can hit as many valleys as you please. Personally I think you shouldn't be able to hit valleys during truce. But then I wouldn't want to see this feature removed from beginners protection on new servers because its a valuable part of the game.


    "Insanity - a perfectly rational adjustment to an insane world."
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  4. #4

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    Quote Originally Posted by GeminiCricket View Post
    Yeah double truce needs to be fixed. I'm surprised it hasn't been done so already.

    I do know though that if you send screen shots when they first go into truce and 12 hours later when they were supposed to have come out, they are normally banned within 24 hours. But I also know a number of people know this and drop all their valleys when they do it so the defender can't really report someone for holidaying while in truce.

    I don't think rebuilding troops during truce is bad, isn't that the point of them? What would be the point of trucing if in 12 hours you're going to be in the same position as you were before the truce?

    As for the valleys, its a little confusing. It never really made sense to me, you can't farm cities but you can hit as many valleys as you please. Personally I think you shouldn't be able to hit valleys during truce. But then I wouldn't want to see this feature removed from beginners protection on new servers because its a valuable part of the game.
    Yes its supposed to protect you for 12hrs not for an entire week while your rebuild millions of troops and no one can do anything to put a dent in your count. Holiday used to be the defense against players who can't defend against people. Cost them a dollar a day to stop me from hitting em they can't build their not growing. But if a person is just chilling in truce building up truce isn't really effecting them negatively

  5. #5

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    The double truce needs to be fixed, and it's a very simple fix in the code.
    The ability for valley warfare under truce needs to be fixed as well, meaning a truced player shouldn't be able to hit valleys or have their valleys hit - the latter is also a problem under holiday I've noticed on 156.

    But over all I don't think anything should be done to the truce. Not everyone truces because they are unable to take an offender on, some do it for schedules in RL. Last time I truced it was because dinner was ready and we had a movie to watch. I had a dozen players attacking me and I waited until they were done with all attacks, save for two spam waves that were camped for more than 30min. Then I truced to put Evony in its place Seems a shame to punish me with no troop movement because I have a life outside of Evony lol Nice thread tho.

  6. #6
    Join Date
    Feb 2011
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    Newcastle, UK
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    Ok. First of all Im a bit of a theorist so what I say here has no relation to truth or proof, just theories.

    Evony is a business not a game, much like football/soccer is not a sport anymore. There is too much money involved for it to just be a game of fun.

    Evony or someone working for Evony (if I were in charge) would be also a dev for a bot and to resolve this they would get the bot dev to stop it being done.

    If you think about it, MOST (not all) of the players that port and fight and holiday and basically spend lots of $$ on Evony, they are botters, Why would Evony ban botters if they make up over half of their income?
    (its the same reason they have not listened to ANYONE that wanted medals to be dropped from npc's again, they make so much more money from selling medals because drop rates are so low that they just ignore your plea's)

    They don't ban botters so long as they don't over-use bots and that's basically my theory.

    As for the subject at hand, If people are willing to pay $6 per day to double truce so they can rebuild with the next best choice being holiday for $1 per day where you cant rebuild then Evony aren't going to stop this, at least not for a while, let them cash in on it then complain and maybe they will feel they have made their extra few bucks and can stop it happening.

    Ps... Evony likes to ignore issues until someone like me indirectly accuses them of some wrong doing then they fix it so maybe I have just speeded up the process by making this post.

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  7. #7

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    Evony can't do a lot about the botters and I half agree with the above theory that they don't necessarily want to given that botters tend to spend more than most on this game. The double truce is absolutely a botting problem as someone mentioned - the truce cool down is a client based thing meaning the browser holds the power, something a bot does not use. BUT The server does store the cool down information for the client to reference against when trying to truce for a second time. Evony simply needs to force clients and bots to adhere to the same trucing methods - meaning the server timestamps the cool down upon an account exiting truce status and auto-denies all requests to truce again until that timestamp has been reached. As a programmer it's a 10min fix - they just need to do it.

  8. #8
    Join Date
    May 2010
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    I've discussed this openly on WC on my server. I don't really see a need to bot, however it's seems that it's become so much of the culture trying to stop it now is a bit like Canute trying to turn back the tide.

    The only really viable option in my book is having a bot that farms and queues troops available at a cost or penalty. Then clamp down on those that use their bots to double truce, raise loyalty and such forth. This would also include the masses of feeder accounts that seem to be multiplying on the landscape.

    Hopefully then it would improve the game for all and stop illegal bots from destroying what's left of the game.

    Thanks to Infinitus for the epic B'day pressie!

  9. #9

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    Without integrity there is nothing left to play for.

    Regrettably Evony chose the $ over integrity, they dont care (If any of the Reps would like an open discussion on this point go ahead ,,) it is Age One and no longer worth the effort other than ringing up the cash tills.

    Both Evonys attitiude (Really telling someone to adhere to Wheatons Law when there expectation is that the game rules are enforced!) and those that willingly cheat are a sad refelction on todays society

  10. #10

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    It's a pain when people truce.....but it's part of the game....though I hate it when they truce rather than defending.....but trucing for more than 12hrs has got to stop...if they can have 12hrs of peace...then they can have 12hrs of hell also....Players that want to truce for 1-2 days straight (even longer) just to rebuild is just a sorry excuse....man up and fight...stop hiding behind truces.

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