Quote Originally Posted by tipperary1 View Post
same problem youre discussing though, which is the more cost effective, age1 players like to think age2 is some mad alien world where crazy things happen, its
not

differences = hcs, hero lvl caps, food needs to be in a city for troops to survive, gear system and the difference in battle mechanics that more than 1 troop unit type can be targeted in the same round
Hero cap is the key difference. You can't get insta pults. I can. That creates an entirely different side to the argument, As I said.

Quote Originally Posted by Lucas101 View Post
Following on the points that Kiki raised, I have often argued that with res pretty much limitless and heroes for the most part getting to the point where they are insta everything, what must be looked at now is population as it is the final 'limit' so to speak.

I would argue that instead of looking at res ratios look at pop killed vs pop gained and maybe try and analyse this question from that perspective.
That would require me to do some actual work tho =/